(Before we begin, please observe a moment of silence for my home computer’s hard drive, whose crappy firmware last night decided to depart this fallen earth and leave behind its bricked metal shell. This may also be used as a cautionary tale…if you’ve got a Seagate Barracuda 7200.11 SATA drive in your machine, back the damn thing up now. This is the second one I’ve had fail in less than eighteen months. DIAF, Seagate, I’m done with you. It’s off to Worst Buy tonight for some Western Digital lovin’ and an evening spent reinstalling everydamnthing on my computer instead of hanging out with my guild for our in-game Winterveil party.)
Obviously, a lot of the chatter in the WoW blogosphere has been about patch 3.3’s awesome new Looking for Dungeon cross-server instancing tool. It is, after all, simplicity itself. It removes anything resembling thought, effort, or social interaction from running your favorite five-man instances! Just push a few buttons, sit back and wait (note: the waiting part is optional if you are a tank or healer), and voila. You too will be thrown into a wonderful garden spot like Utgarde Keep or Gun’drak with four total strangers with whom you will engage in 10 to 30 minutes of frenzied activity and then never see again. As others are wondering, is this what casual sex feels like?
I have run about, eh, 25 or so random heroics since the patch went in. About half have been on Beltar, my dwarf hunter, with the remainder split between Linedan and my other level 80 alts. I’ve only tanked three randoms on Lin–the others, I’ve gone as DPS to practice on his new offspec (more on that in another post). And much to my surprise, generally, my experiences have been neutral to pleasant.
Now, I’m not generally accused of a huge amount of charity toward my fellow WoW players. I never liked to PUG that much before the LFD tool came along. But suddenly, I find it strangely addicting. Part of it, I think, is that I’m finding that my two most undergeared alts–Illithanis the BM hunter and Moktor the blood DK–don’t actually suck as much as I thought they did, or perhaps I don’t suck as much at playing them as I thought I did, or some of both. (The links are to their respective Armory pages, so you may gaze upon them and laugh.) Both of them are generally running with a good bit of ilevel 200 gear, Illy more so because she actually got into a few 10-man Naxx runs several months back. Both seem capable of consistently bringing 1800-2200 dps in heroics, despite Illy’s wasp dying regularly and my seeming inability to grasp the DK concept of “PS – IT – HS – HS – DS – RP // DS – HS – HS – HS – HS – RP”. (I get my DS before my HS, or I stop and RP instead of actually using runic power, or some such. Letturs r hard.) Anyhoo, while neither of them are going to rizzock the hizzouse in Ulduar or higher anytime soon, so far, they’ve not even been laughed at by a heroic group, much less votekicked. In fact, Illy, with her pedestrian 2k dps, has topped the meters more than once.
No, really, I’ve only seen one person get kicked (a rogue, in full Hateful Gladiator’s with 25k health, only doing 800 dps), and no massive displays of incompetence. Now what I have seen are a few examples of some pretty serious douchebag ex machina, and the one overriding thing…silence.
Let’s talk about the d-bags. There haven’t been many, and contrary to what some of us RP-server types might think, these weren’t primarily from PvP servers. Probably the biggest example I saw was when I had dps!Linedan on a heroic Azjol-Nerub run. The tank was a death nugget that had about 29,500 health buffed out. Nobody said anything, even though there seems to be this unspoken rule that if your tank has less than about 45k health, THERE IS NO WAY YOU CAN POSSIBLY TANK A HEROIC AZJOL AMG WE’RE ALL GONNA DIE. Never mind that I tanked heroic AN back in the day with 25k in crafted blues and epics. Poorly, but I did it. And I had to walk uphill in the snow four miles each way to do it.
So off we went, and it was a perfectly normal dungeon run. Nobody died, we killed Anub v1.0 and everything was peachy. Then the following conversation ensued between the healer, a tree druid from Uldum, and the tank:
Tree says, “hey, (tank name here)?”
Tank says, “huh?”
Tree says, “Nothing. I just wanted you to respond so I could ignore you and never group with you again. Get some gear, noob.”
Now mind you, nobody died. We never wiped. The tank never lost agro, even on the trash-filled last part of Anub, which can still get a little bit pear-shaped even in high-zoot Tier gear. Apparently, the tree actually might’ve had to work a little at healing the DK, and we can’t possibly have that.
I tried to buck up the DK by telling him, “look, my main spec is prot, I’ve got 4/5 T9.25, I tank ToGC and Icecrown. I know tanking even if I don’t know how DKs do it. You did fine. Screw the haters.” I hope he believed me. I wish I could remember the guy’s name and server, so I could give him a shout-out.
And speaking of shouts or the lack thereof…that’s the other creepy thing about LFD. The total silence. I’ve gone complete instance runs without anybody in the party–me included–saying a damn thing. We land at the entrance, buffs fly, and then the tank wordlessly runs off and grabs the first trash group without saying a word. And off we go to the races, the tank setting a blistering pace (almost without exception) while the DPS and the healer pant along behind. Chain-pulling is the order of the day, crowd control is not needed. No strategy, no breaks, no drinking. I’m damn glad my only mana-using class I’ve taken through randoms has been a hunter, because the ability to regen on the run with Aspect of the Viper is the only thing keeping me from ending up half a mile behind the main group.
Eventually we’ll kill the final boss, get some screen spam and extra emblems…and then, maybe, somebody will say “thanks” or “gg”, and that’s it. The group’s dissolved, and I’m back wherever I was before I queued, richer by some enchanting mats and badgers, and maybe, on my lesser-geared characters, some new toys. It’s a fun experience, but it’s oddly empty. I console myself with the thought that probably I don’t really want to talk to the other four people I just grouped with…but that’s not much of a way to play, and not a very good thought to have, now is it?
I really don’t like only having one roleplay server per battlegroup. I would love to be able to instance-group with RPers from places like Argent Dawn and Sentinels and Moon Guard (leave your vampire catgirls and sons of Arthas at home plox), and do some of these heroics at a slightly more relaxed pace in-character. Instead, this is a strictly OOC business we’re in, running these randoms. It’s all about speed. I know on the ones that I’ve tanked, I feel pushed because I’m not normally a chain-puller. I cut my teeth as an undergeared tank that had to wait for healers and DPS to fill their tanks before pulling again, and that’s carried over into Lin’s current pimped-out status. My very first tank run, I had a DK “helpfully” start pulling “for” me. Nothing frosts my cornflakes faster than somebody else doing the pulling when I’m the tank. My theory is simple: I’d rather take two minutes longer to finish the instance than risk a wipe that’ll cost us five minutes. So in randoms, I do pull faster, but I always check that there’s at least some blue in the blue bars in my party frames, and that we’re all gathered, before pulling.
Heck, sometimes, I even say things in party chat. RANK HERESY!
Well, she’s my fourth level 80, and she’s been getting a big chunk of playtime lately, so it’s time to introduce the “lady” that’s displaced a few of my older alts…my death knight, Moktor.
- Full name: Moktor
- Created: November 2008
- Level/race/class: Level 80 orc death knight
- Spec: Blood (53/2/16)
- Age: 21 (sort of)
If you follow the Blizzard explanation of death knights, they’re born of heroes of the Light that were turned to the Scourge by Arthas after they fell in battle. Some people roleplay that their death knights actually volunteered (or were coerced) into taking the job.
Moktor is the proof that any rule has an exception.
Moktor, y’see, was nothing more than an Orgrimmar street thug. Orphaned in the interment camps (I think I’ve got the timeline right on this), she lost her entire family and ended up falling through the cracks of the nascent post-demonic orcish society. She ended up scraping out a bare existence in begging and theft, first in the camps and later on the streets in Orgrimmar, lean, hungry, and tough as raptor leather.
As she got older, she fell in with a troll rogue named Dabashi and his small pack of teenage urchins, where she began to learn the fundamentals of roguing…to a point. She never was good at the subtle part of things. Strong, wiry, and always willing to commit violence, she was the headsmasher of her crew, and when Dabashi fell under a Grunt’s axe, she became its leader as well at the tender age of 15.
To avoid Dabashi’s fate, a few years later she “went legit” and fell in with the Black Hand, and headed out into the world. She’d just begun to eke out a living as a free agent when…Scourge Happened. To be precise, Arthas’ latest plague that his human agents unleashed on the settlements of Azeroth and Outland. Back in Orgrimmar, still hungry and broke after an ill-fated expedition into the Stonetalon Mountains, she slipped into the inn and stole some food, including some bread made with the plagued grain. And thus, Moktor became one of Orgrimmar’s first zombies.
For 99% of the people turned by the plague, the story would end there. But Moktor, through whatever happenstance, retained a modicum of her former intellect and skills. She hid. She struck in ambush and kept herself fed. And she managed to “live” quite well. In doing so, she attracted attention. The Cult of the Damned had agents in major cities, and through magical means, they took notice of this particularly hardy and effective zombie surviving in the midst of the chaos.
So just before Putress’ cure was deployed world-wide, Cult of the Damned necromancers cornered and killed zombie-Moktor, removing her soul as they did so and taking it with them back to Acherus. Her orcish body was destroyed, so they found another one–not exactly the same as her old one, this one was slightly taller, more muscular, not nearly as lean and half-starved. Her soul and consciousness was implanted into the necromantically-animated body, and thus was born Moktor Mark II. She was put through the battery of gruesome and near-fatal tests to become one of Arthas’ chosen, a death knight, and as she had always done, she survived through sheer toughness.
Physically, there is no possible way that you can’t tell Moktor is a death knight. She’s fishbelly green-white all over, with lank, dirty, stringy shoulder-length purplish-black hair. Her pale skin is stretched a little too tight across her cheekbones, her fangs are yellow and nasty, and her eyes glow with the blue light of the undead. She has several large scars across her torso (the wounds that killed this body’s previous owner), all usually covered by clothing or armor. Her voice is harsh and creaky and has that slightly off-putting timbre that many death knights have, and oddly enough, even though she’s speaking Orcish, she has distinct trollish overtones in her cadence and word choice–one of Dabashi’s legacies to her.
The original Moktor was my attempt at playing a rogue. Despite the fact that I am, in general, a physical DPS-loving guy (as witnessed by my alt list), rogue is the one class I never have been able to “get.” Moktor was no exception. I had plans to take her combat maces as just a brutish, face-smashing thug with a little bit of stealth. Instead, she never made it past level 26 and eventually got deleted several months before Lich King came out.
My first attempt at a DK was actually a gnome with his own backstory (a nerdy scientist of Gnomeregan who fell in with the Cult of the Damned, was found doing necromantic research, killed by the Alliance authorities, and raised by Arthas as a very reluctant nerdy death knight). I just couldn’t make it work in my head, so the gnome got deleted…and then I remembered Moktor. The class didn’t work for me, but I liked the character concept. Plus, female orcs are very rare on Feathermoon, not to mention first-rate booty-shaking badass in combat (their fighting animations are among the best of any race IMO). And then the whole story just clicked together–instead of a mighty and tragic fallen hero, here’s an amoral no-name thug from the streets…who’s just become an amoral, no-name, much more powerful thug. It was perfect. It took that whole “woe is me, what have I become” thing and stood it on its head.
See, Moktor is the least angsty death nugget you’ll ever find. While fallen paladins and turned blood knights curse their condition and struggle to deal with who and what they are in a world that hates them…Moktor has never been happier, because everybody (she thinks) always hated her anyway, so why not turn it up to eleven? She loves being a death knight now that she’s free from Arthas’ thrall. People are scared of her? Cool, maybe they’ll do what she tells them. You want to pay her to kill things? She grins and says, “where do I sign up?” Forget hiding in corners cutting purses and scrounging for garbage…she’s running around in heavy armor, with a huge-ass mace, her own deathcharger, the power to command frost and disease and blood…what’s not to like? If ever there was a character whose personal motto was truly oderint dum metuant–“let them hate, as long as they fear”–it’s Moktor.
So even though she’s a total screaming bitch with no morals, Moktor may well be my most “well-adjusted” character in some ways. She’s comfortable in her own slightly-rotten skin. She totally accepts who and what she is.
On the other hand, this makes her hard to roleplay, which stunts her development from “idea” to “character.” I’m shy, and it’s hard enough for me to roleplay my basically-decent characters like Linedan and Illithanis. Beltar has his moments where he crosses the line toward darkness, but in general, he’s still not a bad dude. Moktor, on the other hand, doesn’t have many redeeming qualities besides being good at killing bad guys. I find it very difficult to let go and play a character with a negative personality, someone who’s bossy or manipulative or worse, a loner who doesn’t feel herself bound by any law or moral code at all–not even loyalty or friendship. So because of this, I haven’t taken many chances to roleplay my little fresh level 80 thug a whole lot, and so her concept is not yet fully fleshed out.
Hopefully I can loosen myself up and work on RPing her a bit, because I think it would be an interesting experience.
Hi folks. I hope everybody had a good Fourth of July (or Canada Day, or just a normal) weekend. Welcome back to your workweek! (No, I’m not actually this chipper. In fact, I’m dragging like crazy. But I read somewhere that more people read your blog if you’re happy and upbeat, so I’m faking it. Ssshhh. Don’t tell anyone.)
A few random notes from the weekend…
– After 8 months or so of Wrath of the Lich King, Linedan finally has himself a title: Linedan, the Argent Champion. All it took for the final push was two deadside Stratholme clears, each one good for about 4000 rep with the Dawn once the 14-15 different Scourgestone turn-ins were done. The Seal of the Dawn can finally get retired to the top shelf of Lin’s bank. Now, 57 more quests in Kalimdor and around 260 more in Eastern Kingdoms, plus 20 or so (mostly group) quests in Icecrown, and he can get Loremaster. I’m not pushing hard for that one, though, it’s more of a long-term I’ll-do-it-as-I-have-time thing.
– Moktor, my orc death knight, hit 80 on Sunday. She is my fourth level 80, and I celebrated by taking her to a few heroics. I think it’s an indication of just how crazy the death nugget class is in general that I can walk into heroic Gundrak, Drak’theron, and Stratholme in a mixture of mid-70s dungeon blues, quest reward greens/blues, and one kickass piece of gear (a Titansteel Destroyer Linedan made her)…with me having very little of a clue about how to work a rotation on multiple mobs…and still pulled 1500 dps for all three runs. And I thought beastmastery hunter was faceroll easy.
– Friday night, I was just chillin’ like a villain on my dwarf Beltar when my guildleader Tarquin whispers me: “So, I hear your raid fell through this week.” (The Anvil had too many people out of town for the Fourth, so we took the week off and Linedan got a bit of a rest from offtanking.) I answered “yep.” So Tarq says, “want to come to Ulduar with us?”
Tarquin also runs Totally Raiding, Inc., a successful, in-character, roleplay 25-man multi-guild raid. Want proof that you can mix roleplay and raiding? Try a “RP raid” that’s 12/14 Ulduar, with only Yogg-Saron and Algalon to go. And he was asking me–Beltar, in his oh-so-l33t Naxx-10 welfare epix–to head to a 25-man Ulduar not just to kill a few bosses, but to be there for TRI’s first serious pokes at The Yoggster. I think my reply was something to the effect of “well, you know I’m undergeared liek woah, but if you’re crazy enough, HELL YEAH I’D LOVE TO GO.”
They were crazy enough, and I got to go. So I got to see Vezax and Yoggy for the first time on my undergeared dwarf alt, not my raiding Tauren main. Go figure.
Vezax is a fun fight to be a hunter on. No mana regen? No problem! Just pop Aspect of the Viper. OK, we’re only doing 60% damage, but that’s 60% more than the mages are doing while they’re standing around waiting for a Shadow Crash puddle to stand in. Bang bang > pew pew, biatch. The mechanics of the fight are interesting without being too nasty, but then again, I’d say that as a hunter because that’s a simple job–know when a Shadow Crash is incoming and get clear of it, know when to pop saronite bubbles, throw a Silencing Shot in on Vezax to help back up the interrupters on his wicked flame AOE, and otherwise, just lean on the trigger until one of you goes down. I might have a different opinion of the fight once I see it on Linedan, either as tank or as offspec DPS.
And then, there’s the Yoggmeister.
That fight had to have been designed by a bunch of half-drunk Red-Bulled-up Blizzard developers who got together and decided, “OK, listen, we’ve got all these cool mechanics in Ulduar…let’s put all of them in one fight! It’ll rock!” And thus was created Yogg-Saron, god of death, insanity, and HOLYFUCKTENTACLES.
It looks so innocuous to start with. There’s Sara the Vrykul, floating above the floor in Yoggy’s bachelor pad. (Aside: “Sara?” “SARA?” What the hell kind of Vrykul name is SARA?!?) She is surrounded by orbiting clouds of pee, I guess because she’s been in there a really long time with no bathroom break. Anyway, the pee clouds orbit like planets, in fixed orbits around her with a clear space in the middle where she is. They cover maybe half the room or a little less. It smells bad.
The trick is, if anybody touches a pee cloud, it summons a big Faceless Horror with 900k health, and he’s pretty pissed at having to clean up the Sara pee that you’ve gotten all over the floor because you bumped the cloud, you big oaf, so he starts beating people up and throwing 6k+ Shadow Bolt Volleys all over the room. I think more of the things are summoned on a timer as well. The only way to get to phase 2 of the fight is to kill the Faceless Horrors next to Sara 8 times; each one knocks 12.5% off her health, because they explode for a metric shitton of damage when they die, something like 20,000.
So the strategy TRI used was to have one of three tanks grab each add as they came out, and pull them to the pee-free spot near the door, where they would be beaten down to about 30%. At that point, DPS switched to another target, and the tank would drag the wounded add–slaloming through the pee clouds so as not to summon more Faceless Janitors–over to Sarah. There, a designated “center group” of 4 or 5 ranged DPS, including yours truly, would finish them off, all the time dodging both pee clouds and the lethal explosion when the add died. It’s basically a “don’t stand in shit”–uh, “don’t stand in pee”–fight, except that the consequences for bad positioning are much worse than taking a little damage. Too many adds will wipe the raid in very short order.
Assuming you blow 8 Faceless Janitors up next to her, phase 2 starts. The pee clouds go away. This is good. The downside is that they’re replaced by tentacles. LOTS of tentacles. We’re talking a hentai fan’s wet dream here. Yoggy pops up and starts taunting people while the tentacles go to work. There are ones that grab people and crush them (think Kologarn’s right arm). There are ones that cast nasty debuffs. There are big ones with ridiculous health that crush people near them. And they’re EVERYWHERE, man.
At some point during this madness, portals open into Yoggster’s brain. People run into the portals and kill stuff and DPS his brain (the only way to damage him) and have to come out quickly or they’ll get mind-controlled, yadda yadda. I didn’t get that far. I was too busy shooting every tentacle I saw before it tried to do nasty, nasty things to me.
Our best attempt was 91% on phase 2. Might not sound like much, but trust me, that was serious progress. Phase 1 is much tougher than it sounds, because you need to put serious DPS on the adds but not too much or they’ll die away from Sara, which is wasted time. Your tank and center DPS have to get the add on top of Sara and kill it, all the time dodging pee clouds, failure of which will wipe the raid under a swarm of Faceless Janitors. (Although it’s fun to have a feral or rogue hit Dash/Sprint once you call a wipe and see how many he can spawn. Our record was 27.)
So that was my weekend. When I wasn’t WoWing, I was cleaning out a flooded dishwasher. Judging by the smell, I think I’d rather have been dealing with more pee clouds.
A few random thoughts tossed out while trying to wake up on a cloudy, rainy Saturday morning after plopping my daughter down in front of a Backyardigans DVD…
– You may have noticed a distinct lack of 3.1 and PTR information. Honestly, there are a squillion places to find information from the PTR that’s a lot faster and more complete than anything I could put together, and chances are you already know where they are. (If you don’t, try some of my blogroll.) Plus, I try (often unsuccessfully) to avoid getting caught up in the back-and-forth hysteria from PTR build to PTR build. Particularly this early in the cycle, things change so fast that it’s not much use freaking out over, say, the 10% “pwn tax” on Titan’s Grip damage. Once things get closer to release, I start paying more attention and use the information to plan what I’m going to do after the patch drops. Besides, I test software 40+ hours a week for a living. I kind of like to leave it at work when I get home.
– Itanya Blade (one of the Anvil’s raid officers) makes a good point over here. It applies in WoW as much as it does in the real world, because when you’re dealing with a raid, you are dealing with the real world–25+ people with real lives and real problems. Communication is key.
– I’ve finally closed most of the gear gap between Linedan and the other tanks in our raid. Not all, but most. The final link was biting the bullet and dropping the 1050g on an Armor-Plated Combat Shotgun. Expensive? Yeah. But since I’m working on Ebon Blade dailies now (40% of the way to Exalted), money isn’t that big an issue–at least I can break even over my repair bills, and a bit extra. And while four digits is aspensive for sure, from what I’ve seen price-wise, it’s not all that much more expensive than gathering the needed eternals. In the old money-vs.-time tradeoff, this time I chose money.
– I did something similar with Beltar. He went from over 3000 gold down to 45 gold in two days after buying five pieces of armor, a Nesingwary 4000, and a scope on the AH. It’s the curse of an alt who doesn’t get all that many cracks at instance runs. But, now he’s doing about 1500 dps combined with his cat in heroics…maybe ready for Naxx 10? Not sure. I may get the chance to find out this weekend.
– In other Beltar-related news, he has a new pet for instancing, a Cursed Offspring of Har’koa that he’s named Longpaw, also called “Bigballs.” (Don’t ask.) I thought I was being a unique and special snowflake by grabbing the silver, spotty, glowy-eyed cat. Uh, no. I’ve seen nine of them in two days. He can’t do a spirit beast since he’s marks, so at least I’m not tempted to do that endless search.
– Now Illithanis is 51 in BM, and can tame Loque’nahak, and she’s level 76, and my wife already has one on her hunter. Get her to 77, get her slow-flying back again, and maayyyyybe…
– Moktor’s 70. Still wearing a purple steel bustier that she’s falling out of, and still overpowered as all hell.
- Can your character read and write?
Actually, all of my various characters can to one degree or another. Maybe it’s laziness on my part, but I just can’t seem to work up the energy to play a good illiterate. Moktor is probably the closest I’ll ever get to a functional illiterate, and hers is more just a fifth-grade education than anything else. But it’s not like you really need to read and write so much when you can command the powers of frost, disease, and blood.
- Is he/she good with numbers and business-like things?
Linedan and Moktor, no. They can do normal math if you give them a minute, Lin more so than Moktor. Illithanis is a little better just because she’s brighter and has a formal education from Silvermoon (albeit nothing more than your average elven high school diploma with a 2.8 GPA). Beltar, oddly enough, would be my best numbers guy. He’s smarter than he looks and acts, and has hung around enough merchants and criminals for a century that he’s picked up a nose for numbers and how to manipulate them.
- Does your character have a formal (schooled) education or an informal (apprenticed/learned by experience) education? Or both?
Hard to say with Linedan…I imagine Tauren education is largely informal. Beltar’s basically a ninth-grade dropout with a century of classes in the School of Hard Knocks on top of it. Illithanis, as stated above, has a formal secondary-level education but her “practical” skills with bow, animal, and skinning knife are family-taught. Moktor’s an elementary-school dropout street urchin.
- Has he/she learned another language than the one they grew up speaking (in full or in part)?
Linedan, yes because he knows Orcish in addition to Taurahe; his spoken Orcish is very precise and somewhat formal. Beltar, yes because he knows Common in addition to Dwarven, and has also picked up a very small smattering of expressive cursewords in Darnassian, Thalassian, Orcish, and Tarquinese/Jolstraerian. (His latest project is a Lordaeron-to-Common dictionary, entitled “The Apostrophe, Why It Is Half The Northmen’s Alphabette.”) Illithanis, again, yes because she can speak/read/write in Orcish and Thalassian quite fluently, and in fact rather oddly likes the harsh Orcish language. Moktor, nope, just Orcish for her.
- What does your character’s handwriting look like?
Linedan: Block printing, very slow and precise, because that’s how he learns–not by gift of intelligence, but by sheer bloody-minded hellbent rote persistence. Beltar: Doctor-level semi-intelligible high-speed scribble, but the spelling is usually close to right at least. Illithanis: Small yet flowing, somewhat sloppy because she writes quickly (a Farstrider talent of quickly making scouting notes). Moktor: Ten-year-old all-over-the-page badly misspelled scrawl.
…wouldn’t you want to wake up after a night of partying and see this hotness in the bed next to you?
Just, y’know. Never mind the blue glowy eyes. Or the lank purple hair. Or the bits falling off because she’s a dead orc death knight. Or the really snecking big rune-covered sword.
Quick story…I was on my death knight alt hunting in Nagrand. My wife (aka Wife Unit, also player of Rashona the druid on Feathermoon) and three-year-old daughter, aka Nublet, came in before they headed out to take some food to a friend who’s sick.
As I got up, picked my darling little girl up and gave her a big, big hug, she flung her arms around my neck, hugged me tight, looked over my shoulder at my monitor, and said, “Daddy, Daddy! There’s a bad man on your puter!”
I turned around in time to see an air elemental wailing on Moktor.
The air elemental was dispatched, my DK was saved, and Nublet got another hug for saving me a repair bill.