Today’s question here on Achtung Panzercow comes from…well, me. More exactly, it’s something I’ve wondered about for years now, and some things I’ve seen since restarting the leveling grind for my characters on Feathermoon have brought it back to the front of my mind. The question is this:
Why would you roll on a roleplaying server if you have no intention at all of roleplaying?
I don’t mean for this question to be as accusatory or “get off my server” as it sounds at first listen. It is a genuine, sincere question that I have yet to be able to figure out an answer to. Let me give you a little background.
When I first rolled on Feathermoon back in March of 2005, roleplay was everywhere. It was the default mode of action, in fact. Yes, Barrens chat was still Barrens chat sometimes, but there were also people who actually talked on /1 in character. Even in the Barrens! If you ran across someone out and about, you had about a 50/50 chance of them actively being in character and being willing to RP with you. The Feathermoon realm forum on the WoW website was slap full of in-character stories and interactions. In response to the first people seen laughing at roleplayers, in fact, much of the Feathermoon RP community mobilized a large cross-faction “RP pride march” down across Stranglethorn Vale, with over 100 characters participating. It was meant to be a show to the RP griefers…something that said “this is our server and our rules, you are not welcome here if you continue to disrupt us.” It was an expectation that if you were playing on Feathermoon, you were a roleplayer, and if you weren’t, you respected those who did, were not disruptive, and would try it yourself at some point. If you rolled a character with a stupid non-RP name like “Chuknorriz” or “Baconbitz” or “Hurrpdurrp,” you’d get reported.
Over the years, for whatever reason, Feathermoon–and almost every other RP server in World of Warcraft–has slowly evolved from a place where in-character is the default mode of interaction, to a place where roleplay exists in here-and-there pockets surrounded by a vast ocean of players who are, at best, indifferent to RP and at worst actively trying to thwart it. Roleplay takes a back seat to raiding. (Don’t get me wrong, I love to raid too. But you can raid successfully and be a roleplayer, we prove that on Feathermoon all the time.) The realm forums descend into raid advertisements and non-RP out-of-character drama threads. Trade chat is no better than trade chat on any other PvE or PvP server. Most likely, speaking to a random someone in /say in-character gets either a blank stare or “lol wut.” And I’ve lost count of the number of times that in-character gatherings such as guild meetings or weddings or funerals or whatever have been griefed by idiots. You know, the kind of people who run around and dance naked on tables, or spam things to cause noise or graphics disruption, or spam /say or /yell with nonsense, or just run around saying “lol u rp nurdz suk.” And these aren’t usually level 1 “hey, my server’s down, I’ll go fuck with the RPers on Feathermoon” alts. They’re high level characters, with good gear…clearly a significant time investment.
Why? Why would people come to a server and not participate in that server’s ruleset? If I decided to level a character to 85 on a PvP server, I’d PvP. I wouldn’t whine about it when I got ganked, I’d learn and I’d get better and I’d participate in what the server is “about,” which is PvP in addition to everything else. So why would someone roll on, and spend significant time on, an RP server if they aren’t even curious about roleplay?
Please note that I’m not talking about the “RP-curious” or inexperienced roleplayer here. If you’ve never done it before and want to just watch and learn more about it, that’s fine. I don’t know any roleplayers on Feathermoon, for example, who have an issue with non-roleplayers being on the server…as long as they’re not disruptive to roleplay. I would take it a half-step further…my opinion is that if you are on an RP server, even if you don’t roleplay actively, you should be willing to try it. Why not? You created the toon on a server that clearly had “(RP)” behind the name. That’s the only thing that sets RP servers apart from the dozens and dozens of other PvE servers. Try it, you might like it! There are many excellent resources for beginning roleplayers…the two standbys that I always recommend are my fellow Feathermoonies over at WTT:RP, and the lovely and talented Anna at Too Many Annas.
I’m not going to get into what I think the reasons are why our RP servers have slowly degenerated over the years (I have a few opinions, but I’m saving them for later). I’m just looking for insight into why non-roleplayers–more precisely, people who have no interest in roleplaying and/or those that think RPers are “weird”–would come to a roleplay server and make a home there. Please, edumacate me, Gentle Readers. I are but a humble Panzercow who has taken one too many hits to the head.
Well, here it is. Christmas. The day where lots of us celebrate the birth of our Savior Jesus Christ. Or where we come together with our families for togetherness, football, and excessive alcohol consumption. Or even where you don’t believe in either of the above, but appreciate a couple of days off from work. It’s supposed to be a time of fellowship and good cheer, right? Fa la la la and all that.
Unfortunately, Dear Readers, I bring you a tale that proves that assholishness is a 24/7/365.25 kind of thing. It comes, not surprisingly, from the WoW random dungeon finder. And it involves not me, your humble Panzercow, but my wife, your slightly less humble (with good reason) Aggro Kitty.
A bit of background on my wife. She’s been playing WoW almost as long as I have, a bit over five years. In that time, her main has always been Rashona the Tauren druid. And Rashona has always been feral. She was feral before feral was cool. She was feral when being feral meant “lol, shut up and heal me.” She has catted and beared her way through vanilla and three expansions now. She knows her feralness. (Ferality? Feralosity?) She raids with The Anvil 25-man, as feral kitteh DPS, and I daresay, she’s pretty damn good at it. In a class with one of the two nastiest rotations for DPS in Wrath of the Lich King, she was a consistent performer in our raid. She may not be a theorycrafter and number-cruncher at an Elitist Jerks level, but she’s a solid, competent, skilled feral cat durid, and is very, very storng 4 fite. (She also has seven level 80s to my six, because she actually likes leveling. Yeah, I don’t get it either.)
So like me, she’s been running normals here lately to get her gear up to the magic number of 329…which is the average item level, as calculated by the client, that lets you use the LFD tool to queue for heroics. Yesterday, she hit it. So last night, while I was flying around Twilight Highlands strip-mining it of its valuable natural resources, she entered the interminable DPS queue for her first heroic. And 30 minutes later, she got it. She landed in an in-progress heroic Blackrock Caverns with four others, all from the Mug’thol (US) server. Their names were Butternuts (hunter), Soad (mage), Cartol (paladin tank), and…wait for it…Dudeihealu (holy paladin).
Now my wife, being the polite Georgia girl that she is, said hello, and then asked something like “btw, this is my first heroic…is there anything special you need me to do?” This was the result:
Well. Sort of defeats the purpose of the random dungeon finder being, uh, random, doesn’t it? “Yeah, listen, we don’t know anything about you other than you can type in complete sentences with punctuation, which scares the hell out of us. But you look too scrubby in our considered opinion, so could you please eat a deserter debuff after waiting 30 minutes in the queue to get in, so we could get some deeps that lives up to our arbitrary standards of l33t, plox? Thanks ever so much.” (Please note that she has done BRC on normal at least four times on two different characters, so she knows the basic layout and mechanics of the place.)
Now my wife is no wilting flower. She’s a steel magnolia. So she stood her ground. That resulted in:
“Man up get over here and prove your feathers.” Fair enough. A little difficult when you’re feral, but, hey, “w/e i don’t c around it.”
At this point, I imagine she was torn between standing her ground to “prove her feathers,” and running screaming away from the stupid. (Even though I was sitting just a few feet to her right, I heard nothing about this. I was too busy drooling over elementium nodes.)
So they pulled Corla, Herald of Twilight, aka Netherspite with Boobs. And for whatever reason, they wiped on her. And that caused this one final example of Christmas good cheer:
At this point, even my wife had had enough and left our four heroes from Mug’thol to pick up the pieces. Then she told me about what happened. And as you can probably guess by the fact that I’m writing this on Christmas Eve, I was furious. My Southern chivalry kicked in, I guess, even though Rashona is perfectly capable of defending herself. Stuff like this sits at the conjunction of three things that make me rage: insults against my family or friends, unwarranted gear elitism, and general assholier-than-thou behavior.
So listen here, you Mug’tholian Four Horsemen of the Dumbassaclypse. The LFD tool is random, you jackholes. You don’t get to pick and choose “340+ ilevel, PST armory link and notarized letter.” You take what you get and you work with it…a fact those of us with actual functioning brain cells are far too aware of when we end up stuck with droolers like you. You couldn’t find one other magically l33t DPS on your server to avoid having to PUG a fifth? Clearly you guys had already run off at least one DPS since Rashona fell into a BRC where you’d already killed the first boss. Nope. Y’all get a DPS out of the queue who is technically capable of entering the instance, with ilevel 329, and decide that’s not good enough. I guess you guys didn’t think you were good enough to cover for her, huh? Wanting to get carried, maybe?
Oh, and Cartol. The tank. The one who kept repeating “leave rashona” over and over again like some sort of yoga mantra for the socially deficient. You get special attention, son. If I were churlish, I could mention that you didn’t even qualify for your own group’s internal ilevel 340+ restriction because you’re just at ilevel 334. Or I could mention that you don’t have a single gem or enchant anywhere on your gear as I write this, even on stuff that the activity feed says you’ve had for days. Or I could mention that you’re showing six empty glyph slots. Karma is a bitch, homeboy, and so is the Armory. I would actually understand your pretensions to l33th00d if you’d actually take the time to fix your own shit up before jumping on somebody just six item level points under you, with more glyphs, more enchants, and more gems.
Fortunately, there is a happy ending to this tale of stupidity. After taking a few minutes to calm down, Rashona got into a group of friends running heroic Lost City of Tol’vir (thank you, Destril, for making room for her–you did not need to do that and it was very sweet of you to do so ❤ ) and had quite a good time. As for what happened to the other four…who cares?
Then the Ghosts of Dickheads Future disappear in a rattle of chains and a wail of “6.6k gs wtf,” snow starts to fall, a gnome limps into the frame and shouts “God bless us, every one!”, and we all go have a happy Christmas holiday.
Rant completed. I have to start wrapping presents, go to Christmas Eve service tonight, and get ready to make a 125-mile drive tomorrow morning for Christmas with the in-laws’ family. So from here in the Dumpster of Love, deep in the maybe-snowy urban wilds of North Carolina…from the Panzercow family, Linedan, Rashona, and Nublet, may you all have a merry and blessed Christmas. May your drops always be purple and your groups be durp-free. Love ya, guys.
You would think, given that Cataclysm has been out for almost two weeks now, that my first post-Cata blog post would be about it. About how Linedan is level 85 and Cataclysm Loremaster after just nine days without really trying; about how good the new zones are (and they are very good indeed); about how good the new instances are (ditto); about his grinding out gear to get ready to do heroics, to get ready to raid by The Anvil’s self-imposed January 13, 2011 start date.
You would be wrong. My first post since the Sundering, in fact, isn’t even about World of Warcraft at all. It’s about a completely different game…a completely different universe, actually. In more ways than one.
I’ve always loved games set in space. One of the very first games I ever got for my first IBM-compatible PC was the immortal Bell and Braben classic Elite. Like a lot of other people, I played through the entire Wing Commander series, all five games, from the days when Blair and Maniac were just VGA pixels until they turned into Luke Skywalker and Biff from Back to the Future. In fact, it was a space game that brought me to WoW originally. In early 2005, I was playing an obscure space MMOG called Jumpgate when people in the squadron I flew with started playing this other game on the side…an RPG called World of Warcraft. The rest is history.
So it should come, therefore, as no surprise that I play EVE Online. I don’t play it to the same level that I play WoW; it’s a much more sporadic pastime, where I play for a while, then slack off, come back and play some more, burn out, lather, rinse, repeat. It isn’t a joystick-based “flyer” like the old Wing Commander and Privateer games that I loved so much; navigation is automated and click-based, you don’t directly fly your ship except by selecting various celestial objects, or double-clicking in a direction in space to move that way. But I still like it.
EVE is, really, the ultimate sandbox game. The developers, CCP of Iceland, have a very hands-off approach to what goes on in the 23,000 star systems of New Eden. Things that would get you banned for griefing in virtually any other game–stealing from other players, raiding their corporation (guild) hangars (banks), tricking newbies to shoot at you so you can gank them without repercussion, scamming on contracts–aren’t just allowed in EVE, they’re raised to an art form. The legendary year-long corporate espionage and ultimate betrayal of Ubiqua Seraph by the Guiding Hand Social Club is the most famous (and reading about it is how I heard about, and first signed up for, EVE). The economy is 95%+ player-driven, almost every item you’d ever use is not created out of thin air by server gnomes, but manufactured by players, from raw materials mined by players, and sold by players.
It’s a game where huge swaths of space–I think about three-quarters of it–are wide-open for PvP with no interference from New Eden’s NPC “cops”, called CONCORD. In so-called “nullsec” space, with its security rating of 0.0 (on a scale to 1.0), alliances of corporations can lay claim to the space and its resources to build their empires and fill their coffers. In claimed but lower-security space, pirates lurk to jump any poor sod that stumbles through their system. Even in the most secure and patrolled systems, you can be attacked at any time if the attacker is willing to sacrifice their ship to CONCORD to do it. EVE, in short, is a world where there’s not much safety. Your fellow players are bigger threats than any NPC pirate. The playerbase is sizeable (around 300,000 worldwide), generally very passionate, knowledgeable, maybe a bit arrogant, and not inclined to cut anyone any slack. In New Eden, the milk of human kindness is laced with generous doses of Everclear and arsenic.
Into this wretched hive of scum, villainy, and warp drives, a certain roleplaying carebear Panzercow wandered about four years ago. Like most EVE newbies, the thing I struggled with the most is the sheer scope and open-endedness of the game. You can do almost anything if you’re willing to put the time into it. Taking missions (think quests) for NPC corporation agents. Exploring space wormholes. Learning to play the market by trading. Getting into PvP. Piracy. It’s all there, it’s all viable. The only limiting factor is the time it takes to train skills…skills are what allow you to use different ships and objects in EVE, and they are trained in real-time, whether you’re logged on or not. Simple skills take a few minutes to train. Complex skills can take weeks or even months to max out. And there are hundreds of different skills.
I decided that I would pursue a carebearish path of becoming a miner. And so I created Jonathan Harmon, Gallente miner, and set out to make my fortune in New Eden.
I found out very quickly that EVE Online kind of sucks when you’re alone. Oh, it’s perfectly capable of being soloed in many areas, but compared to being in a player corporation, your progression will be slow and limited. I struggled along for months in an NPC corporation (the effective equivalent of being unguilded…in EVE, you’re always in some kind of corp) until I joined a corporation called Oberon Incorporated. Oberon was full of good people, but they were vastly richer and more experienced than I was. I was the level 14 guy struggling through the Barrens and the rest of them were raiding Icecrown.
Then the corp joined one of the big power alliances in EVE, Morsus Mihi, and moved to nullsec space. Nullsec is a place where you can never let down your guard. Even flying from one system to another in territory that your alliance allegedly controls is a dangerous act. The NPC mobs are bigger and nastier, too. It’s a place where being a carebear is a disadvantage…as I was told repeatedly when Morsus Mihi fleet commanders would rudely reject my attempts to join their huge war fleets in my humble tech-1 cruiser or battlecruiser. I wanted to learn more about EVE PvP, but I wasn’t given the opportunity. I couldn’t drag my mining ships out except under heavy escort and most of the rest of the corp were off doing things that I couldn’t participate in, so no escort. Then I had to drop the account for a few months due to money pressures, and when I came back, I found I had been booted from the corp for inactivity…and was ganked by a MM alliance pilot when I tried to move from one station to another, because I wasn’t in the alliance any more.
So I quietly let the esteemed Mr. Harmon fade away, and eventually deleted the character. I was determined to make another go of it, avoiding the mistakes I’d made before. And so, Ellison French, Gallente miner part 2, was born, and set out to make his fortune in New Eden.
Flying solo wasn’t any more fun the second time than the first. After a few months of grinding and running missions and boring solo mining, I joined another corp. That one lasted a couple of months before another, more experienced in PvP, corporation declared war on us–meaning they could shoot us anywhere, anytime, without interference from CONCORD. We ended up mostly hiding in stations. When our enemies destroyed our corporation’s player-owned station, the corp fell apart.
A bit later, I joined up with a small mining and industrial corporation called Farsight Systems. This seemed a better fit for me than the big, nullsec-oriented Oberon had been. And for a while, I wandered on my casual way, logging on when I could to quietly mine or run missions, or sometimes just logging on to set my skill training up and then logging back off again. A lot of the corp was on Australian/New Zealand time, completely opposite from me; those who were on US time tended to be scattered around doing different things. I admit, I didn’t really avail myself of the opportunity of asking people to do things with me. I’m pretty quiet in that regard, doesn’t matter what game we’re talking about. Plus, I didn’t have a real coherent plan of what I wanted Ellison to be going forward, and trying to make the money to buy the mining barge I wanted for him was a long, tiring grind. Economic numbers in EVE sound like something right out of Weimar Germany; billions of ISK (currency) are thrown around like they’re nothing. And there I was, trying to save up 175 million to buy a ship and taking months to do it. I never have figured out why I’m so bad at making money in that game.
The guys in Farsight were great, but eventually, I just got bored with it. So I stepped away, again, for a while, and quietly deleted Ellison French.
Last month, in the run-up to Cataclysm, I decided to pick EVE back up again in the pre-expansion WoW lull. This time, I vowed, I would break the mold. I created another Jonathan Harmon, but this time, he was Caldari, not Gallente, and he would be more of a mission runner with an eye toward deep space exploration, not a miner. I was excited. I had new ships to learn, a new way of fighting to learn, and this time I had a corporation goal right off the bat…to get into EVE University. EVE University (usually called “Uni”) is a corp that’s specifically designed as a place where newer pilots are trained to survive the rigors of life in New Eden. Was I a “newer” pilot? Eh, not really, since my account had been around since March 2007 and I had two previous characters. But trust me, when it comes to EVE, I’m a noob. Whole vast areas of the game–how to make money trading, how to PvP, how to do higher-end missions–are black holes to me. This time, I vowed, I would learn, and I would do it right.
EVE University has an application process that is rather in-depth. There are multi-page web questionnaires to fill out and steps to go through and a long, long wait for a personal interview by a recruiting officer. I was honest about my previous characters and their history and deletion in my application, because, well, that’s what you’re supposed to do, right?
It took me 19 days to finally get an interview. And when I did…it wasn’t what I expected. I figured it would be a casual “what do you want to get out of the Uni” type thing. Instead, well, let’s just say I’ve had job interviews in real life that were less intense…and less awkward. The recruiter seemed to fixate on the fact that I had joined Oberon three years prior with a fairly low number of skill points (a few million) in apparent contradiction of corp policies, I told him I didn’t remember there being a skill point limit and I had no trouble joining. He asked me “who vouched for you when you joined Oberon?” Honestly, it was three years ago, I didn’t remember, and told him as much. There was a brief pause, and then he came back with “actually, Oberon has always had a skill point restriction, it used to be 40 million and they’ve always required someone to vouch for a pilot joining under that limit, would you care to revise your answer?”
“Would you care to revise your answer” is not something I expect to hear in an interview to join a game guild, really.
I was told that I would have to be referred to a senior recruiter, and when I met one later in the day, I got the news I’d kind of been expecting after that first interview. My application to join EVE University was rejected, on the grounds that I was too experienced and that their slots need to be reserved for true newbies. It’s a legitimate argument, given their charter, and I don’t hold any hard feelings toward them…they really are a bright spot in a game that notoriously sees new players as fodder instead of assets. But I’d be lying if I said it didn’t rankle me a bit. No, I had no way of proving what I said, and it did contradict what the recruiter apparently found out, and suspicion is as pervasive as oxygen in that game. I can’t blame them. But it still stings a bit to all but be accused of lying.
(And to the senior RO I spoke with, who said he’d actually read this blog at some point? If you come back and read this, thanks, seriously. Best rejection I’ve ever gotten. I understand your point and I’m not upset. There really are no hard feelings. I’m over the butthurt.)
So there I am. Jonathan Harmon Mk II sits in a station in the Libold system, his small collection of starships with him, unsure of his future. At this point I’m giving thought to just cutting my losses, cancelling the account, and uninstalling the game, because I don’t think I want to slowly solo my way through a few months again, losing interest. I have to focus my time on WoW anyway. Or I may just park Jon for a bit, logging in to train some long-duration skills, while I think about what I want to do next.
Maybe New Eden really is no place for a roleplaying carebear. Or maybe I’m just doing it wrong due to my lack of assertiveness. I think more the latter than the former, but we’ll have to see.
Well, I think that’s what it looks like the dragon is saying, anyway.
That is a Bloodbathed Frostbrood Vanquisher, and yes, that’s the Panzercow on the back of it. The 10-man raid that I tank for made one last run into Icecrown Citadel on Saturday afternoon to clear the final obstacle we needed to get 10-player Glory of the Icecrown Raider…heroic Sindragosa.
I know there are those who are strict 10-man raiders who say that having 25-man gear, as most of our raid did, “trivializes” the 10-man content. I can see that; we can pretty much roflstomp most of ICC on normal, even normal Arthas didn’t give us too much trouble. And the more straightforward heroic-mode fights pushed us a little bit, but still, we were making solid progress toward our raidleader’s goal of getting drakes before Cataclysm dropped. We even, amazingly, downed heroic Putricide after just five attempts. Some of the acheesements gave us trouble (Been Waiting a Long Time For This was particularly annoying) but not too much…we even got Sindy’s acheesement, All You Can Eat, by just zerging her down from 35% instead of actually attempting to do the normal tank-switch method.
Heroic Sindy, however, was a different matter entirely. It’s a brutally unforgiving fight, the already-intolerant mechanics turned up to 11 by frostbombs that can one-shot even the tanks, debuffs that cause casters to asplode, and frost breath that hits like a very icy truck once the Mystic Buffet is opened for dinner. We threw ourselves at Sindy hard week before last, without success. So if we were going to get her before Cataclysm released and everybody quit caring about “old” content, we had three hours on a Saturday to do it.
For two hours and fifty-six minutes, things didn’t look good for our heroes. We wiped, and wiped, and wiped. The best we’d done was get her to 18%. Phase 2, at 35%, was just not working. We couldn’t time the tank transitions right, or I’d forget a cooldown and get ganked by her frost breath, or a badly-timed Blistering Cold would slaughter half the raid, or she’d drop a bomb right on top of us during an air phase…it was always something. None of the attempts had that smooth, well-oiled feel to them that you need to beat a fight like heroic Sindragosa. I was frustrated and absolutely furious with myself. I hadn’t played in several days leading up to the raid and it showed. I made a lot of avoidable dumbass mistakes. I don’t think I actually cost us a kill at that point, but it sure wasn’t helping.
So then, there we were. 4:57 pm Eastern with a stop time of 5:00. The last attempt, on the last boss, on the last day, of the last raid before the expansion. One shot. All or nothing. It looked like fourth-and-11 on our own 41 with one second on the clock…time to load up three receivers to the left and let fly a Hail Mary downfield.
And we did it.
That fight, that three hours of stress and wipes, was, in a way, this entire raiding expansion for me in miniature. Starting off flailing and failing, making mistakes, then hanging in there and keeping on digging, grinding it out, persevering, and at the end, at the last possible moment, somehow it just all comes together.
I’ve always said that the two accomplishments I’m proudest of on Linedan in Wrath of the Lich King are his Loremaster title first and his one Arthas 25-man kill second. That hasn’t changed. This achievement, however–Glory of the Icecrown Raider–is a very, very close third. It took us several months, but our little 10-man raid that ran for just three hours, just one afternoon a week, ended up the expansion as 11/12 heroic ICC. That is an achievement to be very proud of indeed. And this one comes with a big, bony, loud-flapping tangible reminder that I’ll see as I enter the brave new world of Cataclysm.
So to Ghaar, Grizz, Tahlian, Dorritow, Nikara, and all the rest–and to our regulars who never were able to get their drakes, Ghorr, Alanth, and Seijitsu–thank you. It was a privilege to get hit in the face for you guys. See you on the other side.
With three weeks to go until Cataclysm drops, this is the time where people start looking back at the epic two-year ride that Blizzard’s given us with Wrath of the Lich King. And what a ride it was. Blizzard, in my opinion, did an excellent job with Wrath. Sure, there were some clunkers (hello, Icecrown County Fair and Trial of the Big Round Room!), but in general, Wrath was great. Even the quests were awesome. Well, mostly…
The poor bastard in the picture above is Crusader Bridenbrad. We first hear about Bridenbrad from Highlord Tirion Fordring of the Argent Crusade after we’ve helped the Crusade cleanse and secure Crusader’s Pinnacle in Icecrown. Apparently, during the fierce battle on the Broken Front, Bridenbrad distinguished himself by dragging “more than a dozen” Argents to safety after their column was scattered. Fordring wants you to go find Bridenbrad, up in the northeast of Icecrown, and bring him back so he can be honored for his bravery.
Thus begins one of the more interesting–and, for some of us, maddening–questlines in Wrath of the Lich King. First you find Bridenbrad alone in a small cul-de-sac in northeast Icecrown (the subzone is called “Silent Vigil”). Unfortunately, Bridenbrad was wounded by Scourge, and is dying of some sort of Scourge taint. He sends you back to Tirion with his best Jewish-grandmother impersation, something like, “no, you just go, you kids go and have your fun, I’ll be fine. Really. I’ll be OK, just go. I’ll stay here. Alone. In the snow. Turning into a ghoul that you’ll never call or come visit. But I’ll be fine, no, really, it’s OK, I’ll learn to like eating brains.” Tirion, upon your return to Crusader’s Pinnacle, says “fuck that noise” (not in so many words) and sends you on a world-spanning fly-and-fetch questline to bring back something to save the noble Crusader.
Your first stop will be Moonglade, where Keeper Remulos will have you enter the Nightmare to gather some acorns. He will then make the acorns into some sort of chicken soup that he thinks may be able to save Bridenbrad, although he doesn’t sound too optimistic. You go back to Icecrown, Fordring sends you back out to Silent Vigil, and you give Bridenbrad the chicken soup. It’s yummy, and it makes him feel a little better, but he’s still, unfortunately, on the express train to Ghoulville.
Fordring, upon your return to the Pinnacle, then decides to escalate the problem to higher management…that would be Alexstrasza, the Life-Binder, her own twelve-foot-tall bikini-clad self, who agrees to help you if you go to the Ruby Dragonshrine and pick up a Dahlia’s Tear for her. She takes the Tear and creates the Breath of Alexstrasza (which, by the way, Blizz, would be a great name for seriously hot hot sauce–Mr. Morhaime, you can pay me for that idea later), sends you back to Fordring, and he sends you back to Bridenbrad. He takes the hot sauce, which is so spicy that it actually melts the snow and makes flowers grow around him…but all the Scoville units in the world aren’t going to burn the Scourge taint out of him. So far the score is Cooties 2, Major Lore Figures 0.
Tirion, however, won’t give up. He pulls his trump card and sends you to speak to A’dal, the chief naaru in Shattrath. The naaru, after all, are literally personifications of the Light…if anyone would know how to remove the plague of impending undeath from a man, it would be A’dal. So you head to Shattrath and speak with A’dal. A’dal, being the somewhat annoying NPC that he is, says he knows why you’ve come (don’t they always?), and then says this:
I am pleased that you have come to me, Linedan. I know of Crusader Bridenbrad, and of your travels in hope of saving him. Bridenbrad’s valor has sparked remarkable selflessness in you, and this is a miracle unto itself.
The Light will take care of its own. I will extend my blessing to Bridenbrad and he shall not endure the corruption of undeath. I shall return you to Dalaran, and you shall return to him. Know that I remain with you.
This is great news. Sounds like Fordring’s persistence has paid off, right? You catch a portal back to Dalaran (empty-handed) and fly back out to Bridenbrad. By that time, the poor Crusader is very close to death. He thanks you for your Herculean efforts on his behalf, and then…
You have returned to me, warrior. I must admit… it is good to see you again… your face renews my hope that this land will be free of Arthas’s grasp one day soon. I’m proud to have met you…
Bridenbrad’s words trail off, a dim smile on his face. As life seems to slip from him, a gentle ringing fills your ears.
At that point, A’dal and his two sidekicks K’uri and M’ori appear floating over Bridenbrad’s dying body. Instead of the Crusader being healed and standing up, Bridenbrad’s spirit floats out of his body and ascends in a pillar of light as A’dal speaks:
- A’dal says: Fear not, young one, for this crusader shall not taste death.
- A’dal says: In life, Bridenbrad was the bearer of great deeds. Now, in passing, he shall taste only paradise.
- A’dal says: The light does not abandon its champions.
And that’s it. The naaru wink out. Bridenbrad’s dead body disappears. You’re left standing in a snowy wasteland with a dying campfire and a box of possessions that you then take back to Tirion, and receive one of them as a reward.
The first time I did this quest, on Linedan, I just stood there blinking for a minute. I was confused. Apparently A’dal, the most powerful of the naaru, the slightly creepy Shattrath windchimes that basically are the material representation of the vaunted Light, couldn’t be arsed to de-Scourgify Bridenbrad? Or perhaps the taint is so strong that not even A’dal could save him? OK, that makes more sense then. Can’t save the guy, A’dal figured, so why not just vacuum the spirit out of his body so he won’t have to experience being a mindless servant of Arthas?
That sound you heard was the top popping on a big ol’ fresh can of worms.
First of all, one of A’dal’s lines…“in passing, he shall taste only paradise.” I’ve been digging around all day when I could get time, and I can’t find anything on followers of the Light (be they mainline Church of the Holy Light or spin-offs like the Argents or Scarlets) holding a belief in an afterlife or paradise. Shamans talk about the “spirit world,” where there are departed spirits of all kinds running around; troll priests have their Loas, and there are references here and there to ghosts and spirits and such, that’s all well-known. But I can’t find a single thing talking about any sort of afterlife, especially a “paradise,” for Light-worshippers. Maybe I missed it, I don’t know. Maybe Bridenbrad is just so special that he gets into the VIP room in the back of Club Naaru, where the Dom Perignon flows like water and the playahs and ballahs chill with their groupies, while the garden-variety good people are waiting in line out front under the watchful eye of Aldor bouncers in black T-shirts. Something about the whole thing just does not seem to fit into Light lore, at least in my fairly limited view of it. I admit, my knowledge of Warcraftish lore is not all that great–I have access to the usual Internet sources, but don’t own any of the Warcraft d20 sourcebooks or anything like that.
But then, we get to the real kicker…when A’dal says, “The Light does not abandon its champions.”
Then please explain to the court, Mr. A’dal, why there are a metric asston of former Argent paladins walking around Scourgeholme as skeletons, bouncing Hammers of Injustice off my dome willy-nilly. Please explain what happened to the thousands of good, solid, Light-worshipping folk in Lordaeron and environs who did not get the Heavenly Elevator but instead got a few days’ rest in the clay of Tirisfal before rising back up as Arthas’ infantry. Please explain why you can’t swing a dead gnome in north central Icecrown without hitting a Converted Hero, doomed to wander in anguish until somebody on a daily quest to get Valiants’ Seals comes along and puts them out of their misery. Were they not “champions of the Light?” No one’s doubting that Crusader Bridenbrad is an exceptional hero. But haven’t a lot of heroes fallen before the Scourge and been doomed to serve it? Why didn’t they get to “taste only paradise?”
And on top of the potential lore-bending, and the issues caused by the “why him and not them” question, there’s an even more ridiculous element to it. When Bridenbrad was put into the game initially in Wrath, there was nothing up in his neck of the woods but Sindragosa’s Fall, meaning his nearest neighbors were vry’kul and creepy cultists. But with the subsequent 3.1 and 3.2 patches, Blizzard gave us the Argent Tournament (or, as I like to call it, the Icecrown County Fair). And they happened to put it right over the rise from Bridenbrad’s campfire.
So you can imagine…here’s this poor sod, dying out in the snow, leagues from nowhere…and now he sees this steady stream of gryphons and windriders flying north and south over him. He hears on the wind the sounds of hammering, the shouts of workers, the clang of arms…and then the sounds of cheering from the Tournament proper. Hey, maybe if there was an onshore northerly wind, he could even get a whiff of the concessions. A three-minute stagger north of him, hundreds of Argents and adventurers are gathered in what became for a while the focal point of the assault on the Lich King. And there was poor Bridenbrad, alone and forgotten (assuming you hadn’t already done the quests and phased him out).
Ridiculous? Yeah, maybe I’m being ridiculous, or picky, or whatever. But something about that questline has never completely sat right with me. I’ve had trouble articulating it, which is why I haven’t ranted about it until now. Maybe it weirds me out because of my own Christian beliefs, and I’m not comfortable with A’dal pretending to be God and Bridenbrad pretending to be Enoch. The whole thing seemed to bend lore in directions that I didn’t think it should be bent.
But it wasn’t until this morning, when doing some research for this post, that the Wowpedia entry for Bridenbrad snapped this whole thing into focus for me:
Bridenbrad is named for Bradford C. Bridenbecker, the brother of Robert Bridenbecker, Blizzard’s Vice President of Online Technologies. He was the city manager of La Habra, California, not far from Blizzard’s offices in Irvine, from 2002 until his death from cancer in 2007. He was also an avid player of World of Warcraft. In the Wrath of the Lich King manual, he is listed under “Special Thanks” as “Bradford C. Bridenbecker R.I.P. 6.18.2007”.
Robert Bridenbecker revealed in the World of Warcraft 5th anniversary interviews that shortly after his brother’s death, he sent an e-mail to Blizzard to request a character be created in his honor. Chris Metzen, who had attended Brad Bridenbecker’s funeral, heard of this and offered one of two ways: To add him as part of the main storyline for World of Warcraft: Wrath of the Lich King, or to give him his own epic quest chain. Under the direction of Metzen and Alex Afrasiabi, the Bridenbrad quest chain was created in tribute to Brad Bridenbecker’s battle against his illness.
I never knew that. Now it all makes sense. This isn’t some silly thing that was casually thrown in…it’s a real tribute, to a real man, who fought a real battle against a real disease, and lost. Knowing that, all my worries about lore and continuity and such things seem rather petty. I still have issues with the way the questline was put into the game, but honestly, they don’t really matter all that much now that I know the real story behind Crusader Bridenbrad.
I hope and pray that the real “Bridenbrad”–Bradford Bridenbecker–just like his fictional counterpart, was able, in the end, to “taste only paradise.” After all, in my own beliefs, the Light doesn’t abandon its fallen champions, either.
I swear I’ve got some good posts percolating. Somewhere. No, seriously. Really. But in the meantime, have another fun-size grab-bag of “oh shit I really should post something” desperation…
– Bad news, melee DPS and tanks: Nerfs are on the horizon with the latest 4.0.3 PTR patch build 13245. MMO Champion has the details…it looks like that passive self-healing took a hit across the board, but none were worse than the nerf to Blood Craze in the Fury tree. Previously it would heal 2.5% of max health per talent point over 10 seconds (so 2.5/5/7.5%); with 2/2 Field Dressing, that netted out to 9.6% of maximum health restored over 10 seconds, on a 10% chance per hit taken. Build 13245 slashes that healing to 1/2/3%. I don’t know what the final number will be with maxed Field Dressing, but I think it’ll be somewhere just north of 4%. Obviously that’s a significant cut, and it remains to be seen whether that will render Blood Craze a much less “mandatory” talent. I’ve been of the opinion that it’s a no-brainer to take it just to lessen the strain on our healers, but so far, our healers haven’t been straining, even on ICC-level content. That may change once we head into Cataclysm and see the instances there. In the meantime, I’m giving serious thought to dropping Blood Craze at least temporarily and loading those points over into maxing Shield Specialization in the hope of solving some of the occasional rage issues Linedan and Latisha are both running into.
– The Anvil, our 25-man raid, folded up shop for the duration last night with a final run through the raid weekly (Malygos). We’re now on hiatus and will be back in action for Cataclysm around January 13, 2011. Our final scorecard: Cleared Naxx, cleared Ulduar normal with a few hardmodes here and there, cleared Trial of the Wake Me Up When It’s Over, and never bothered with Trial of the Wake Me Up OH GOD MY FACE (the heroic version). We completed normal 25-man ICC with our single hard-fought and emotional Arthas kill, and did get two heroic encounters in there done, Lootship and Rotface. It’s not exactly a record that the Paragons or Ensidias of the world would find impressive, but it’s by far the best we’ve ever done for an expansion, and I wouldn’t trade the fun and hilarity we had for all the world-firsts in the, uh, world. It was a hell of a ride, kids, and I’m glad I was along for it.
– That doesn’t mean I’m quite done with raiding, though. I tank a 10-man that runs for three hours each Saturday afternoon, and with The Anvil shutting down temporarily, that means we’ll be going back into ICC for more heroic modes (we’re currently 7/12 HM) and a crack at those tasty proto-drakes. Of course, that means heroic Putricide…and heroic Sindragosa…and what I know is going to be the bane of my existence, All You Can Eat. Oh God.
– There was a minor kerfuffle in the WoWosphere over the past couple days when Frostheim, WoW Insider hunter columnist and main guy over at the Warcraft Hunter’s Union blog, posted a story about running heroic Old Kingdom and what happened therein. (It’s too complicated to rehash here…go read Frostheim’s post and the rest of this will make sense.) Most of his commenters backed him up on it, or at least thought it was funny (and honestly, I can see that). Well, Amber at I Like Bubbles offers the counterpoint, in which she brings up the valid (and, IMO, accurate) point that when you’re a higher-visibility member of a community, you really shouldn’t go around acting like a penis. Not that you ever should anyway, but you get the idea.
And, here’s a few random gems from the Interwebs:
- Syl at Raging Monkeys gives us non-healy types a lesson on the Good to stand in come Cataclysm.
- WoWPhiles Podcast, episode 47. I’m on it, Liala is on it, Bliky is on it. You go listen. NAO.
- Liala gets the twofer this week with a post over at Disciplinary Action about how to work dat booty and get phat loots at the same time.
- Galertruby has a few issues being a cultist at Need More Rage.
Y’all have a good weekend, and remember, it’s all fun and games until Deathwing puts somebody’s eye out.
A couple of weeks ago, the guys at the WoWPhiles Podcast put the call out on Twitter asking for people to volunteer to be on their podcast talking about their favorite class and spec, providing advice for new players and stuff like that. For reasons still as yet unknown to me, I volunteered. Also for reasons still as yet unknown to me, they accepted.
So after a hurried install of Skype (which caused a few blown eardrums in my raid after it automagically jacked up my mic volume in Ventrilo, BTW) and some quick research, I hooked up with Jason from WoWPhiles and recorded a segment for Episode 47 of the show, which is now up for download or listening on their website. The show also features Bliky from One Man Raid talking about survival hunters, and the lovely and talented Liala from Disciplinary Action talking about everybody’s favorite bubble vendors, disc priests.
I’m actually listening to my segment as I type this, and boy, you’d think I’d know this by now considering I’m 44 years old, but I didn’t quite realize my voice was that high-pitched. My wife calls it a “tenor.” To me, it sounds like Red Shirt Guy on helium. More precisely, Red Shirt Guy on helium and meth, because I was so nervous, I was talking about a hundred miles an hour. Oh, and Time Warner can lick my sweaty balls because our upload bandwidth is crappy enough that it cut me out a few times. I have enough issues with sounding like a gnome IRL without also sounding like Max Headroom.
There’s some great information on the podcast. It’s two hours and twenty-seven minutes of jam-packed WoW information, with a dash of Panzercow topping. So go check it out!
I don’t know if this is going to become a regular feature of Achtung Panzercow or not–is anything ever regular around here?–but hey, it’s Friday, and I’m feeling random. So here’s a grab bag of stuff.
– I ran ICC 25N last night with Linedan in our “third tank” position. Basically, it’s the utility infielder job, where sometimes I tank and sometimes I DPS. I think I swapped specs six times in three hours, going Prot for Marrowgar, Deathwhisper + trash, Putricide, and Team Edward Sparkle Disco Party and Blood Wing trash, and Fury for everything else. (We cleared everything but Sindragosa and Arthas.) It’s kind of a crappy job, because being the third tank on fights like Marrowgar and Putricide is pretty boring. You stand there, you do lousy DPS. And the constant spec-switching makes it hard to get into a good rhythm. But, since we rotate our four tanks around week to week, everybody gets to do it.
– Last night was my first raid trying out Fury in 4.0. It’s…interesting. My damage was up from 3.x, not as far up as the casters of course (warlock sustaining 18k for the first half of ICC…wtf?) but still up about 15%. The rotation’s changed a bit, with Whirlwind’s damage nerf removing it from common use in favor of Raging Blow on single targets, I guess. The numbers I saw flying across the screen were impressively big, with lots of five-digit crits bouncing around, but the overall damage wasn’t reflecting that. I’m guessing that’s because I no longer have Deep Wounds ticking constantly, and the change to Bloodsurge (only firing off Bloodthirst hits and not Heroic Strike hits) means a lot fewer free Slams. Still, I managed to crack 10k DPS on Saurfang and 12k on Festergut. Frighteningly, 12k DPS was only good for tenth place on Festergut.
– Further on Fury…the damage feels “lumpy,” for lack of a better word. It comes in bursts, like when Raging Blow and Heroic Strike come off cooldown at the same time, or when I get a lucky streak of Bloodsurge procs. There aren’t a whole lot of dead spots, and in general it feels a bit more active than the 3.x “Bloodthirst, Whirlwind, oh look, let’s spam Heroic Strike/Cleave and pray I get a Bloodsurge proc before I fall asleep” setup. However, I was surprised to find that my rotation wasn’t always cooldown-limited, but rage-limited. I rarely had rage issues as Fury in 3.x. There were a fair number of points last night where everything on my bar was either dark or on cooldown, and the waits to rebuild rage were agonizing. Just like with Prot, overuse of Heroic Strike or Cleave for Fury left me in a bad spot quite a bit. Finding the balance of when to HS and when not to HS is going to take me some time.
– One more thing on Fury…Execute spam is back with a vengeance. The tooltip seemed to indicate that it would only do about 4000 damage. I was dropping regular hits in the 13-17k range, with crits as high as 34,000. On Blood Queen Lana’thel, when I got bitten late in the fight, I hit a lucky streak and was able to land six Execute crits in a row for between 55,000 and 65,000 damage each. I AM A LARGE FURRY VAMPIRIC GOD.
– I am in the process of doing some adjustments on Linedan and I need help from the Prot community. When in his normal tank gear, which is mostly ilevel 264ish, he runs about 50k health, 22% dodge and parry, 30% block (no mastery yet), 4.5% hit, and 12 expertise. I’ve decided I need to boost his hit and expertise back up toward the caps in this brave new world of lower tank threat and higher DPS. I actually reforged him out of about 1.2% of dodge this morning to get him to a bit over 6% hit and 15 expertise, and am seriously considering replacing the Mongoose enchant on his tank weapon with Accuracy (+25 hit, +25 crit). Right now, he’s gemmed straight +30 stamina except for other stuff to get his meta activated. If anyone wants to take a look at his Armory (link over to the right in the sidebar) and toss out an opinion on where I can close the gaps to 8% hit and 23 expertise, it’d be appreciated.
– Speaking of tanking, we got some fairly significant shield-related changes announced yesterday. MMO Champion has the blue posts on Shield Block changes reposted here, and Zellviren over at The Dead Good Tanking Guide has an explanation of why the reduction of the Shield Block bonus block chance from +100% to +25% really isn’t that big a nerf. (Zellviren’s excellent link courtesy of Rhidach at Righteous Defense.) In addition, the latest beta build 13221 has significantly increased the base damage on Shield Slam–as in, a 125% increase, about 1100 points before attack power’s added in. But, the catch is that Shield Slam damage now scales less with attack power. So my guess is that our normal Shield Slams will hit harder, which is good, because they’ve been behind Revenge for a while in beta now. But once we get our Vengeance on and are wandering around with five-digit attack power and Shield Block activated (with 2/2 Heavy Repercussions), we probably won’t see those massive wood-inducing crits anymore. Good-bye, 46k Shield Slam crits. I’ll always remember our crazy nights together.
– Have a few other great blog posts from this past week, around the WoWosphere:
- Vosskah at Sword and Board talks about his first impressions of 4.0.1 tanking.
- Kadomi at Tank Like a Girl is putting together a list of warrior blogs for all specs, not just Prot. DPS warriors in particular seem very underserved in the WoWosphere, so if you know of a good warrior blog, send it her way.
- Amber at I Like Bubbles has cat macros. What else do you need?
- The saga of Gerald continues at Righteous Orbs.
- Finally, the community is losing two outstanding bloggers. Laranya at Root and Branch has decided to pack it in after a short but spectacular run; thank you, Laranya, and keep hanging out on Twitter, we miss you!
- And one of the best warrior tank resources, Tanking Tips, is closing its doors. Veneretio has been bringing the theory for a long time now, and his departure is going to leave a big void. Vene, as one of the tanks who have been immeasurably helped by your hard work, thank you, and we’ll really miss your insight.
– And, in closing, I can announce that yours truly, the Panzercow, has completed his first attempt at podcasting! I will be doing a segment on Prot warriors on the WoWPhiles Podcast that should be out this weekend. Keep an eye out for it, and you too can hear that, in fact, I sound absolutely nothing like a Tauren. (Plus, Liala from Disciplinary Action is on there too!)
To me, one of the best tanking changes that’s come along with Cataclysm and patch 4.0.1 is the complete removal of the Defense stat from WoW. At first, when I heard about it, I was a little annoyed, because I thought it was going to upset the whole apple cart in terms of how I geared. Then when I heard about the trees, I was a little annoyed that I’d have to blow two of my precious first 31 points in the Prot tree in order to be uncrittable.
I was, as usual, completely wrong.
The removal of Defense from the game opens up a veritable world of possibilities for us as tanks. Think about it. By putting two talent points in Bastion of Defense, we’re accomplishing the same thing as stacking 689 (I think) Defense rating, or 140 Defense points, on our gear at level 80. And honestly, you’d almost certainly take Bastion of Defense anyway because of the 10%/20% Enrage chance on a successful block, dodge, or parry. So it’s all gain, no real loss. We can equip anything and we’re still uncrittable.
In this strange interregnum before the world falls apart, where we’re dealing with classes balanced for level 85 stuck at level 80, where we overgear 95% of the content, this removal of Defense is having something of an odd effect on one of our common tanky pastimes…the random heroic. Yeah, I know, running random PUGs is about as much fun as a prostate exam (or a pap smear for you ladies) these days, but there’s still reasons that we have to do it–snagging Justice Points for offset upgrades, or heirlooms for your alts, or gearing up guildies.
Now if you’ve tanked some heroics the past two weeks, you know that your AOE threat is down a bit, or maybe more than a bit depending on your class. At the same time, the badge to Justice Point conversion has let some people drastically upgrade their gear, as their stockpile of Triumph badges let them buy some more Tier 10. Add in the huge DPS increases that some classes got (yes, mages, you can stop cackling gleefully now), and the fact that people still cannot grasp the concept of “wait two seconds to let the tank get agro,” and I’ll bet you’ve been having a moderately frustrating time running your heroics.
Well, ol’ Uncle Panzercow is here to give you a tip:
Run them in your DPS gear. Or your PvP gear.
You do have DPS gear, right? I imagine that most tanks do have a DPS offspec. Many of you have probably accumulated some PvP gear, maybe even the high-quality arena stuff. Some, I know, do have dual prot or other tanking specs, or no offspec at all, and if you do, that’s OK, but you still might want to rummage around for some DPS gear here and there. Here’s why.
If you are badge-geared in T9 or T10-level tank stuff, you overgear the hell out of every single heroic out there–yes, even Halls of Will You Idiots Line-of-Sight the Goddamn Phantom Mage, Please. You’ve got so much avoidance stacked, you’re starved for rage because you aren’t getting hit. Your crit%’s in the single digits and you’re rocking far north of 40,000 health, maybe more than 50,000. Healers fall asleep because you never get in trouble. Thing is, though, with the 4.0 threat changes, now you’re probably having a lot more trouble keeping agro on trash packs when the DPS decide to go “DUUUURP BIG NUKE” right at the start of the fight. No rage, no threat, and here comes the spew in /party of “zomg wtf ur bad tnak.”
Now suppose you have a near-equivalent set of DPS gear–again, T9ish or higher. Try an experiment. Stay in Prot spec and Defensive Stance, but put the DPS gear on with your tank weapon and shield. Now look at your stats. You do still have some dodge and parry percentages, I’ll guess they’re in the high single digits. Your block percentage hasn’t changed much, it’s 30% plus whatever mastery you’ve reforged onto either set of gear. Your AP is probably up (remember, no Armored to the Teeth anymore), your crit% is way up, and your health isn’t down nearly as far as you thought. Most DPS plate still stacks a big chunk of stamina on it, and you still get that +15% to your stamina from mastery. If you have PvP gear? Same thing, with even more stamina.
Voila. You’re basically in tank gear a tier or two below your “real” tank gear…except your DPS is going to skyrocket.
I’ll use a real-world example with Linedan. He’s fully geared in sanctified T10, ilevel 251 and 264 tank items. In a random heroic, that gives him, eh, 23% dodge and parry each, 55,000 health buffed out, 27k armor, 2.6% base crit, 3600 attack power. If I swap over to his Fury set, but stay in Prot spec/Defensive Stance, use his Scourgebourne Waraxe as a weapon, and keep his shield equipped? 9% dodge, 13% parry, about 22k armor. But…try 35% crit, 4400 attack power, and still well over 40,000 health.
I have tanked a couple of heroics using the hybrid DPS gear/Prot spec setup and let me tell you, it’s been brilliantly effective. The acid test was in Forge of Souls last night. We had a death nugget, a boomkin, and a rogue for DPS. The rogue liked to sneak forward and had an odd knack for picking the wrong target to attack. And we all know that boomkins can be serious threat monsters now. Also, don’t forget that FoS is one of the trickier instances for pulling and gathering due to the wide spacing of the trash groups between the entrance and Bronjahm.
It turned out to be probably the smoothest and fastest FoS run that I’ve ever tanked…and I didn’t do anything differently from how I ran it in 3.3. Except in my Fury gear, I was generating insane threat. Enough to keep a slightly trigger-happy rogue, a critchicken, and a T10-geared DK alive with only a few taunts here and there. Blood and Thunder was very effective, and I was getting enough rage from incoming hits that I could use Cleave and Thunder Clap reasonably often to hold threat over the healgro. I ended up pumping out an astonishing 3600 dps for the run, just behind the DK’s 3800 and just ahead of the rogue and boomkin. That’s not half bad for a warrior tank in an heroic.
Now, was I getting hit more? Yep. Did that make the healer (a priest) work harder? Well, technically, yes, but when’s the last time you saw a healer have to work at all to keep a T10-geared tank up in a heroic? The priest never went below 70% mana, and I rarely went below 70% health. In fact, it was a good thing that I was getting hit more. Remember Vengeance? I take more damage, I get more attack power, I deliver more damage, which means more threat, which means the DPS can go harder? It’s the great Circle of Pain, as Elton John might sing.
Now, DPS gear is viable for tanking any content that you outgear, certainly not for progression stuff. I don’t think I’d try taking on Arthas in my T10 Fury gear, and I probably wouldn’t even use it in Trial of the Oh God It’s The Same Round Room Again Kill Me Now, but weekly raids in Naxx or Ulduar or Eye of Eternity? Heroics? Yep. I’d do it in a heartbeat…after clearing it with the healer(s) and the raidleaders. You will get hit more, and you’ll need to be careful of encounters that toss out a lot of damage–for example, I put the real tank gear back on for Devourer of Souls in FoS, simply because Phantom Blast hits very hard, and I wanted a little cushion in case I missed a Spell Reflect or interrupt and something went sideways with the healing. But for trash? DPS gear, kids. It works.
In fact, come Cataclysm, I think it may work better for us to level as Prot in our DPS or PvP gear. I didn’t try it much on the beta but I probably should’ve. We would still get the benefit of Prot’s survivability, with higher DPS. It’s definitely something to think about.
…’cause Beltar’s got a gun. (Sorry, Aerosmith fans.)
Beltar, my poor somewhat-neglected dwarf marksman hunter, like guns. A lot. No surprise there, right…after all, he is a dwarf, and he’s been single-spec marksman since day one. But he’s also not so set in his ways that he’d turn down an upgrade. So on one of his rare forays into Icecrown Citadel in a 10-man a few months ago, when a Njorndar Bone Bow dropped to replace his beloved rifle from the Big Round Room, The Diplomat, he took it–albeit reluctantly.
When 4.0 dropped, he had enough Justice Points saved up (thanks to a stack of over 240 Badges of Triumph, the Insult Comic Dog) to immediately upgrade to four-piece T10 (one of them ilevel 264, the rest basic ilevel 251). But obviously, there’s no guns available with badges. The bow has done him well, but it just didn’t look right to see this old fart who’d been humping a gun of some sort around the Eastern Kingdoms forever throwing his shoulder out of joint to use a bow…not even a crossbow, a stinking elfy bow. As Beltar might say, “dammit, ain’t proper fer a dwarf t’be seen w’a stick an’ a string, ‘cept in emergencies, o’course.”
Well, I was chatting with Rilgon from Stabilized Effort Scope–a guy who lives, breathes, eats, pees, poops, and probably has carnal thoughts about marks huntering when he’s not having them about gnomes–on Twitter a couple days ago, and when I mentioned something about wanting to replace that bow with a gun but being very short on options due to Beltar not having access to any raids on Alliance-side Feathermoon, he suggested that I look at the Wrathful Gladiator’s Rifle. This is the ilevel 264 version of the season 8 arena reward weapon. During the arena season, it required an arena rating of 1800 to purchase. I don’t do arenas, so I hadn’t paid PvP rewards any mind. Rilgon said that the lower Wrathful items, the ilevel 264 versions, could now be bought with honor only, 2550 points to be precise…this despite the fact that when I checked, they still had a big red blurb on the tooltip that said “requires a personal or team arena rating of 1800.”
Thanks to a stupidly huge number of Stone Keeper’s Shards he’d built up, Beltar had something like 1700 honor saved up. He needed 2550 for the gun. And I said to myself five fateful words that I just know I should never say, but I always do it anyway…
“How hard can it be?”
The correct answer is “plenty,” when you’re on the Alliance side in the Cyclone battlegroup (where Horde tend to dominate most battlegrounds except Alterac Valley), and you’re an MM hunter with zero resilience in ilevel 245/251/264 PvE gear, and you have no damn idea how to PvP on a hunter because you’ve got maybe 400 lifetime HKs to start with, and you’ve never even been in Strand of the Ancients or Isle of Conquest.
There’s a word for people like me. That word is “noob.”
I won my first-ever trip to Isle of Conquest by following my normal AV strategy–find the biggest group of friendlies I can, stay in the middle of them, and shoot stuff with a red tag. Could be a healer, could be a warrior, could be a water elemental, could be a cat, could be a felguard–doesn’t matter. Hit “tab” and open up like Rambo with an M60 (including the guttural yelling) on the first thing that I randomly target, that’s how I roll. (Hey, I said I was bad at this.) I then stand there and shoot until either it dies or its friends show up, I completely forget where Disengage and Deterrence and all my trap keys are, and I die.
It was, in a word, a painful two days. With everybody stacking huge resilience, that bow might as well have been shooting Nerf arrows…while with my zero resilience, I was all but two-shotted by mages more than once. (Seriously, frost mages, wtf. 15k and 11k simultaneous crits? Daaaamn.) I was in the first AV I’ve ever seen where the Horde actually out-zerged the Alliance. Normally, if both sides bumrush to the opposite end of the map without stopping, the Alliance always wins. Well, that doesn’t work when you get 15 people into Drek’s room, the tank pulls…and nobody heals him, either because there’s no healers there or the healers are all standing around looking at each other saying, “I thought you were going to do it.” We spawn all the way back at the north end of the map, Horde kill Vandar, gee gee noob, here’s your consolation-prize 15 honor instead of 45 because you were afflicted with teh dumb.
And that chat. Oh dear sweet zombie Arthas, battleground chat is so stupid it hurts. Especially in AV, when all the amateur Pattons and Rommels get into arguments first about strategy, then about parentage. “ALL ON O RUSH RUSH RUSH” followed by “NO NEED D AT STONEHEARTH AND BALINDA” followed by “stfu noob, ur mom neds d lol”…do you guys on PvP servers have to put up with this level of dumbass constantly? If you do, my God, I feel for you and can’t believe you can stand it.
The only thing that saved me from giving up on the upgrade was a Feathermoon peculiarity–the Alliance own Lake Wintergrasp probably 95% of the time. It’s really rather ridiculous. There are a ton of very good Horde PvPers on Feathermoon, but they just don’t care much about Wintergrasp any more. So as Alliance, it’s relatively easy to go into a WG, rip out a few quests, tear up the towers, sponge a bit of honor, retain the fort, sponge more honor, and come out with 100-125 quick and easy honor points for very little effort.
So after two days of frustration and idiocy, I finally cracked 2550 honor, and immediately ran to the vendor under Dalaran. And lo and behold, tooltip be damned, Beltar could buy and equip his new Wrathful Gladiator’s Rifle. The dwarf had a gun, and all was right with the world.
Now, all it needed was a name. His old rifle from Karazhan had picked up the name “Black Death.” So this charming little boomstick, with its huge stock and spikes sticking everywhere, needed a name too. I thought for a few seconds, and then remembered how generally unpleasant getting it had been, how stupid the chat had been in all the battlegrounds, and how tactically moronic so many of the losing sides had been, and I had my answer.
Say hello…to the Durpinator.