Recently I’ve had something of a yen to start playing my sorely neglected dwarf hunter Beltar. Now Beltar has finished all the Cataclysm zone and quest content, pretty much, and is walking around with a typical mixture of quest rewards and a very few dungeon pieces, giving him an ilevel of 346. That’s good enough to do normal heroics, but not good enough for patch 4.3 heroics or anything bigger than that. So if I wanted to gear him up–and improve my somewhat marginal huntarding skills in the process–there was really only one place for the grizzled old gunbunny to go.
The Dungeon Finder.
So last night I decided that it would be Dungeon Finder night. I would queue and queue and queue again in LFD. Normally I avoid LFD like I’d avoid, say, a glass-shard lollipop drizzled in Ebola and tetanus. But that’s as a tank on Linedan. I figured, with gearing to the point where normal Cataclysm heroics are starting to approach faceroll status, a semi-competent knowledge of Basic Marks Huntering 101, and 340-level gear, I could hold my own, work on improving my rotations and DPS, pick up the Ramkahen rep I need to hit Exalted and get the +agi head enchant, and score at least one piece of loot.
I don’t know when I turned into such a raving optimist. I really don’t.
So with his Harkoa-cat Longpaw by his side and his newly transmogged gun-that’s-actually-a-crossbow cocked and locked, I hit “I”, clicked “Enter Queue,” waited 10 minutes, and set off on my adventure…
First dungeon: Blackrock Caverns. It set the tone for how the rest of the evening would go that the poor DK tank couldn’t hold agro on anything, even with my Misdirects, from a geared and aggressive mage. (He wasn’t trying to be a jerk, he was just putting out a lot of pain.) We wiped on Rom’ogg Bonecrusher but got him on the second try after I stupidly ate a Skullcracker and died. Then when we were heading down to Corla, we shortcut down the rough ground to the left instead of going down the ramp to the right. Guess which way Longpaw went and brought some friends? Yeah. Stupid cat + stupid hunter = fail. After the wipe, I dropped group to save them the trouble of votekicking me over it.
Second dungeon: Deadmines. I cringed when I saw this one. I always hated tanking heroic DM. Fortunately we had a monster of a tank, a death nugget with over 200,000 health that was simultaneously doing over 16,000 DPS. (I’m fine. Really. That totally didn’t rekindle my deep-seated hatred of DK tanks who can top the DPS charts while tanking. At all.) We started off, of course, at “gogogogogo” pace, the tank not even waiting for the healer to be in line-of-sight to do pulls because, hey, he’s a DK with over 200k health, he can do that. Everything was going pretty well and I was starting to get into something resembling a groove–even though the healer dropped without a word in mid-trash-pull after we killed Helix. The DK survived because, hey, he’s a DK with over 200k health, he can do that. Then we got to the Foe Reaper 5000.
We wiped on him the first time because nobody got into the Prototype Reaper to handle the Molten Slag adds. The tank linked the Recount from the fight…because, hey, he’s a DK with over 200k health, he can do that. The healer dropped without a word, as did the tank. We got another tank, a warrior, who promptly pulled FR5000 while the mage and myself were standing around the Prototype Reaver at the top of the room. Again, nobody got into the Reaver and we died. The warrior asks “wtf have any of you done this before?” As it turns out? The mage hadn’t seen the instance before. Everybody else but me and him instantly drop.
Third dungeon: Deadmines again, because the RNG is laughing at me. This time, the tank was a feral druid, and he was even healthier (207k!) and better than the previous run’s death nugget. And he pulled even faster. Healer around the corner? Didn’t matter, he was a BARE STORNG 4 FITE. And truly, it didn’t. We demolished our way up to Foe Reaper again. And again, on the first attempt, nobody got in the damn Prototype and we wiped.
On the second attempt, this time, I got in the Prototype. I had never done it before and had no clue what to do, but fortunately, Rashona the Aggrokitty was at her computer next to me and talked me through it. I did a truly shitty job of Molten Slag control, but we got FR5000 down. Somehow.
We moved on, and got to Ripsnarl. We dropped him and he dropped his two-handed agility axe, Rockslicer. Now Beltar is still using the blue ilevel 318 polearm quest reward from Deepholm, so that axe would’ve been a nice upgrade, the first I’d seen in the heroic runs. So I rolled Need.
So did the fury warrior.
Oh, and on Vanessa? I missed the rope on the first rope phase, fell off the boat, walked through fire, swam around, and got back up top just in time for her to die, greeted by a chorus of “lol” and “wtf” from my teammates. But at least I finally finished a heroic and got my 150 Valor Points.
Fourth dungeon: Once more into the durp, dear friends, and this time, it was Stonecore. Cool, I thought, I never did finish off the quest to kill the end boss in there. Unfortunately, I realized quickly that this wasn’t going to be a full instance run, because when I blipped in, I saw myself staring at Ozruk, along with two DPS. We picked up another healer and a high-health feral tank, and pulled.
The tank promptly faced Ozruk toward us at point-blank range with us penned into a corner. Ozruk then Ground Slammed before we could find a clear spot and killed both me and the healer, and the rest of the group wiped shortly after. The tank yelled at us “wtf does nobody know how to play wow anymore” and dropped group. (Obviously, that was a rhetorical question on his part.) So did one of the DPS.
We got a replacement DPS and another tank, a paladin this time, and even though the pally had much less health than the bear, his tank job on Ozruk was absolutely perfect. Ozruk and Azil fell easily and for the second time I got myself 150 sweet tasty Valor Points. We did so well, in fact, that we requeued as a group save the healer. Things were finally starting to look up!
Fifth dungeon: Lost City of the Tol’vir. Excellent, another dungeon that I had a leftover quest in (Oathsworn Captains). The run started off completely uneventful. We killed the first boss without issue. Then we hit the trash pack after the boss. The tank immediately keeled over. We wiped. The healer dropped without a word, as did the tank, and the group fell apart.
Sixth dungeon: Grim Batol. Fun times. With our DK tank in the lead, we set off and proceed to have a fairly uneventful run…until after the second boss. Then the healer, who had been catching a bit of flak from the tank, drops and we pick up another. We keep going and then we get to the third boss, Dragha Shadowburner.
We ended up winning, but the fight didn’t go well. Our fury warrior died, got battle-rezzed, and died again. The fight seemed to take absolutely forever compared to the other times I’ve done it. And then after the fight, the tank went nuts. He linked the Recount for the fight, showing him doing 11k dps, me doing 10k, the fury warrior doing 8k, and the lock doing 6k. He started berating the warrior, testing the limits of the profanity filter in a way that’d make R. Lee Ermey sit up and take notice. He screamed at the fury warrior for dying twice (the warrior said he was hung over), then screamed at the warlock for only doing about 6k dps on the fight. The lock dropped group. Then the tank said “votekick plz.”
And I found myself standing in a field in Western Plaguelands where I’d been doing archeology when the queue popped.
I got votekicked.
For doing more DPS on a boss fight than the other two DPS.
At which point, I said “fuck it,” went back to Stormwind, hung out in the Pig and Whistle, RP’d with a few of the Wildfire Riders, and got Beltar shitfaced. (See picture above.)
And thus ended my evening of dungeoning. The final totals?
Six instances. Two completed (one partial). 300 Valor Points. Around 600 Justice Points. About 7,000 Ramkahen rep. 120 gold in repair bills from all the wipes. One piece of greed loot (an agi sword) that I can use as RP gear and nothing else. And 25 points in Archeology in between queue pops.
So what did I learn from my three hours of sheer heroic hell?
1. I have the worst luck in the universe. This isn’t new, I’ve known this since my D&D days, where it was a complete certainty that if I needed a good dice roll–as player or DM, didn’t matter–I wouldn’t get it. I was the Master of the Badly-Timed Fumble. My dice logged a lot of frequent flyer miles after being thrown through the air in frustration. Rashona, who runs LFD almost every day on one of her immense stable of alts, was boggled at the run of bad groups I had. She has issues in LFD, who doesn’t? But never that many, that fast.
2. I’m not a very good hunter. I need to get better. People are telling me that the 10-11k DPS range I typically do is low for Beltar’s level of gearing. I need to go do some spec and rotation theorycrafting for marks.
3. LFD is even worse now than it was during Wrath. I didn’t think that was possible, but it is. It’s not so much the skill or gear level of the players, because that’s always going to be a mixed bag. It’s the attitudes. I really couldn’t imagine people being less patient than they were when we were running Halls of Whatever in our sleep, but they are. If the slightest little thing goes wrong, people will drop. There’s no thought toward just sticking it out with a group and succeeding. It’s all me, me, me, me, me.
4. Please, let me apologize on behalf of the good and kindly tanks out there, of which I think a few may still exist. I refused to believe it, but yes, we tanks really have turned into a bunch of entitled prima donna douchebags.
5. I’m going to keep trying. Why not? I won’t get any better on Beltar, or won’t get him any better geared, if I don’t run instances, and Looking for Dumbassery is still the quickest and easiest way to gear him up and work on my huntering, if also the most soul-crushing occasionally.
6. Tanks who can simultaneously tank an instance in their sleep and blow away the DPS meters still piss me off. It’s not you guys, it’s me. I’m just jealous.
My wife has the best attitude toward PUGs, because she (bless her heart) tanks a lot of them on her various druids. She just says, “I don’t see it as a dungeon group. I see it as an escort quest.”
Back before Wrath of the Lich King was released, the officers of The Anvil, the 25-man Horde raid on Feathermoon that I tank for, sat down and set one simple goal: The Anvil 25-man would kill Arthas before the next expansion came out. That was it. Everything, all the other raid instances, all our activity as a raid, was pointed toward that goal. Naxxramas, Ulduar, Trial of the Big Round Room…they were steppingstones toward Icecrown Citadel and our ultimate goal of doing something we’d never done before: beating “the” boss of an expansion while that expansion was still current content, and making the Lich King our Bitch King.
Now this was a stretch for us. Since the days of 40-man raiding, we’ve never been a cutting-edge progression raid…call us “hardcore casual” if you will. In vanilla, we never cleared Blackwing Lair, much less Naxxramas 1.0; Nefarian only died after The Burning Crusade came out. When we hit Outland, we stalled at the end of both Serpentshrine Cavern and Tempest Keep. Vashj eventually went down after six or seven weeks, but we never really even got close to killing Kael’thas until patch 3.0 dropped, at which point the fight instantly turned from a near-impossible exercise to a stupidly easy no-death one-shot. We managed to get 3/5 in Hyjal before 3.0 hit, but never visited Black Temple except for one visit post-patch, where we one-shotted the first seven bosses and couldn’t get past the Illidari Council. Linedan’s still never seen or killed Illidan, Archimonde, or anything in Sunwell Plateau.
Four months ago we dropped Sindragosa for the first time and took the teleporter up to stand before our final goal. That night, we began working on the fight. And through the summer, we kept at it. Again. And again. And again. I started likening progress on the Lich King fight to the Battle of the Somme…immense casualties for just a few yards, or in this case percent, gained. We extended lockouts and threw ourselves at him for three straight hours some nights. I counted fifteen wipes one night, that’s a 200 gold repair bill for me. We tried several different strategies regarding Defiles and val’kyr handling, with varying degrees of success. Time and again normal summer schedule issues ravaged our lists and left us frantically pulling in subs, or dropping back to clear lower ICC again, or even calling the raid entirely.
Last night, we faced down Arthas again. We started off with two excellent attempts that moved efficiently through phase 2 and got into phase 3 with most of the raid still standing. Our DPS was the highest I’d ever seen it, across the board. Unfortunately, both times things fell apart fast and we died quickly in phase 3, not getting Arthas below about 35%. Then we started backsliding into the pattern that’s dogged us the whole time…mistakes in phase 2, bad placement of Defiles, unlucky timing on the different cooldowns for valks vs. Defile, stuff like that. After a few more of those, we took a break, came back, and went at it again.
It was the sixth, or seventh, or eighth attempt, I’d lost track at that point. We started off same as the others–me on Arthas, our paladin tank Keltyr on the ghouls and horrors in phase 1. Phase 1 was dispatched quickly and smoothly, likewise the 1-2 transition. We hit phase 2, and the real fight began.
You know that feeling you get when you just know that everything is starting to fall into place? We had that. Defile placement wasn’t perfect, but it was workable. Everyone adjusted, standing behind Arthas, all facing the same direction to keep the valks clustered together. For once, the timers worked properly so that we weren’t all clustered up for valks and getting hit with Defile instead. We shifted, we adjusted, we moved in and moved out, and we got to 45% with everybody still up.
Then at 43%, here came the valks. And the shout went out from our Chief Cat Herder: “Forget them, burn Arthas down!” It was a crapshoot. If we couldn’t get him to 40% while dodging the upcoming Defile, we’d lose two DPS and a healer. Everybody ran for Defile, ran back in and laid into the Lich King while I drug him toward one edge…
..at the last possible second, he dropped to 40%, ran back to the center, and started the phase 2-3 transition. The ledge reappeared, and all three of our raidmates landed on solid ice with just mere feet to spare.
The spirits came up and we laid into them like we never had before. At the end of the transition, two were dead, one was at 30%, and the fourth was full up. I had the weaker spirit on me, so I headed back in and said hi to Arthas again, and phase 3 began.
The next few minutes are still a blur in my sleep-deprived mind. Phase 2 is barely-controlled chaos. Phase 3 felt like it removed the “barely-controlled” part. People were scattering everywhere to avoid Vile Spirits and Defile. We were handling tanking differently in the 25 than we did when I got Arthas in my 10, and I had only the vaguest of ideas when to taunt Arthas and move him. More than once I taunted Arthas and immediately got a Soul Reaper countdown, and only Keltyr’s fast action saved me.
Things were getting nuts. We had a death or two. The fight devolved into a screaming mass of taunting, moving, and keyspamming. Calls of “I can’t reach the tanks!” followed by another healer saying “I’ve got ‘em.” Vile Spirits exploding everywhere. “Defile, move!” “Spirits coming down!” “Gore’s harvested!” And all the while, I saw that big Threat Plate over Arthas’ head slowly count down numbers. Twenty-three percent. Twenty percent. Eighteen percent. Fifteen percent. Holy shit, are we actually going to do this?
I taunted him back at about 13%. I was getting ready to hit Vent and say “a million to go, guys, WE’VE GOT THIS”…and I died. I got too damn far away from my healers trying to get Arthas clear of the Vile Spirits, and there I was, in the Sprawl of Shame, with the Lich King at 12% health.
“Shit, Lin’s down!”
“Want me to pick him up?”
About four of us (me included) said “No!” at the same time. He was at 7.1 million health, under 12%, one tank up, don’t shift out to battle rez just burn his ass down. One million more health to go, dear God please don’t let me dying fuck this up now go go GO GO GO DAMMIT GO…
His health on the plate ticked over to 9%.
I won’t spoil the fight for anyone who hasn’t yet seen it, but let’s just say, if you get him to 10%, you’ve won, despite appearances. There’s a pause for some in-game exposition that you get to watch. When that started, there was a second of stunned silence, as if all 25 of us couldn’t believe we were seeing what we saw, and then Vent erupted with screams. And just as quickly, was shushed…after all, many people there hadn’t had a chance to see the show before.
I didn’t say a word. I was too busy sitting there, staring at the screen in slack-jawed shock, my hands shaking and tears forming in my eyes. We had done it. We killed the Lich King.
Two minutes later, the hoedown was over, and the fight entered the last 10%, aka Pinata Mode. And then, it was truly over, cue the acheesement spam. At 11:33 pm Eastern time, Thursday, September 16, 2010, Arthas Menethil, the Lich King, whatever you want to call him, lay dead at The Anvil’s feet, and we sat in silent shock and relief while Cutscene Happened.
We were Kingslayers.
We had won the game.
I spent the rest of the evening in an advanced state of shock. It took my hands half an hour to stop shaking and I didn’t get to bed until well past 1:00. The happy crew gradually dropped off Vent and out of WoW, off to bed.
While that happened, I sat and reflected, and got hit by an incredible wave of emotion that almost started me crying. The realization of what we’d just done, and my small part in it, hit me.
A bit over four years ago, I first started running with The Anvil as a scrubstitute, a few months after the raid initially formed. I had no business being in Molten Core given that my gear was mostly greens and I was a pretty shitty warrior, but in 40-mans, you could carry scrubs, and after weeks of not being selected to go, my wife Rashona and I finally wormed our way in. Back then, our daughter Nublet was only an infant so Rashona and I basically had to alternate weeks to go on those Sunday afternoon MC runs…one of us raided while the other tended the baby. We switched weeks, sometimes we even switched mid-run if the officers were OK with it.
I hung in there and kept getting invites despite the fact I really did suck. My DPS was lousy, I couldn’t offtank rock elementals on Garr to save my ass (or anyone else’s), I wiped the raid running the wrong way on Geddon more than once. Slowly, on the long grind through Molten Core to Ragnaros and then into Blackwing Lair, I got better. Not good, but better.
The Burning Crusade came out. By the time I made it to 70, I was behind most of the other Anvillains. The Anvil had formed two 10-man Karazhan raids and didn’t have enough people for a third, leaving me and Rashonakitty screwed. Fortunately a friend of ours was starting up her own Kara (called “Dissonant’s Softcore Raiders”) and the wife and I came on as the two tanks. I went Prot, and never looked back. We helped take that raid from wiping all night on Attumen all the way to one-night full clears and lots of Prince kills. It was a fantastic experience.
When The Anvil went back to running 25-mans in Gruul’s Lair, I got in again despite the raid being overloaded on tanks. And somehow, I guess through just sheer attrition and my own stubbornness, by the time our TBC raiding career ended, I was the permanent second offtank.
Wrath of the Lich King brought us death nuggets, and one of our warriors switched to DK (realm first 80 DK, in fact) and became astoundingly good at DK tanking–so good that he pushed me down to the #3 offtank, in an instance (Naxx 2.0) where few fights needed four tanks and dual specs hadn’t come in yet. The raid officers kept me on, thank God, and we’ve carried four tanks all through Wrath (the original DK left and has been replaced by an even better DK), eventually going to a rotation system where we all take turns tanking and DPSing.
The Anvil took me in when I had no business raiding. They let me back in after I took time to head to greener pastures in Karazhan. They kept me on and rewarded my persistence with a permanent slot. They kept me on again when better-geared, better-skilled tanks “took my jerb.” They kicked my ass when I needed it and reassured me when I needed it. They had faith in me when I had lost my own faith in my ability to play this game. They gave me the room and opportunity to develop the confidence to turn, eventually, into a pretty decent warrior tank. They are my friends, and I’ll do anything for them.
And last night, the scrubby hybrid-spec warrior in the mismatched level 55 greens…now transformed into the fully-sanctified-T10-wearing badass tank he never thought he could become…tanked the bloody Lich King. And won.
All of the problems that were spinning around me yesterday are still there this morning. Our one working vehicle is still laid up at the mechanic and we don’t know how we’re going to pay to fix it. One of our cats is still a bit sick in his tummy and stinking up the place. We’re still broke. The house is a mess. I still have four projects at work in various stages of “oh shit.” None of that has changed.
But for a few magical minutes last night, none of it existed. There was nothing but a group of friends, accomplishing a task set in front of them, and culminating a journey that started four and a half years ago. Winning the game.
For now, the world can bite my shiny metal ass. I’m a Kingslayer, biatch.
It’s been a strange weekend here at the Bunker of Love, no doubt about that.
See, North Carolina has been getting hammered by a nasty heat wave. Now yes, it’s the South, and yes, of course it gets hot in the summer. I know this. I’m Virginia-born and -bred, with the added resume entries of surviving three summers near Washington, DC (why did we build our nation’s capital in a bloody swamp?) and seven years in Columbia, South Carolina, a place that you could use for testing manned expeditions to Venus. I know from hot, people.
But you see, the Bunker of Love, nice as it is, does not have central air conditioning. This is a small, old house with “character” (translation: a disturbing number of corners that aren’t 90 degrees) in an older neighborhood. It was built before the word “insulation” entered the national consciousness. Hot and cold just seeps in, despite our best efforts. And what’s worse, our computers are in the only available space for them–a converted sunporch that was added on sometime after the house was built. There are several large windows in this room. They’re old and single-pane. Do the math. We have two small window units (one in our bedroom, and one in the living room behind us) and one box fan trying to push the output of the living room A/C in here. It works reasonably well, as long as the temperature is a more normal, say, 90 degrees. 100 degrees with a heat index over 110, not so much.
And thus it was that on Thursday night, The Anvil spent three hours on Arthas with me as main tank, keeping one eye on the Lich King and one eye on the display of my Logitech G15 keyboard watching my video card temperature skyrocket, while sweating like a pig and trying to hydrate in between wipes. Yes, I know how stupid it sounds talking about sweating my ass off while playing a video game. Remember–I’m a fat white pasty guy, it was pushing 85F in here, and it’s the motherhumpin’ Lich King, people. Things get a little intense even for keyboard warriors. We did make some good progress, with some strategy adjustment on phase 2 of the fight, but we’re still getting our asses kicked by badly-placed Defiles or losing people to val’kyr. We’re consistently getting late into phase 2, and we got to see the 40% transition a couple times.
Friday hit 101 degrees. My wife and I ended up doing something I’m still sad about–we bailed on the raid due to the heat. I take my raiding commitments seriously. When I sign up, I show up, even if I don’t really want to. But with the temperature in the room pushing the mid- to high 80s, and my video card reporting 83 degrees Celsius just while sitting looking out over the porch at Ulduar, we both knew that a couple hours of this, and we’d be not only miserable, but making serious mistakes when we tried Arthas again. I can’t rationalize and say we did it for “the good of the raid” though. Fact was, it was just too damn hot in here.
Now, come Saturday afternoon for the 10-man that I MT on Linedan, the temperature had not abated outside–heading for 100 again. But since it doesn’t get really intolerable in here until about 5 or 6 pm, and the raid runs from 2 to 5, I figured I’d be able to hang in OK on our all-Arthas-all-the-time attempts. (Side note: I love extended lockouts. Awesome invention, Blizz.) So we got to work.
As you can guess from the picture up top, we got the bastard. Linedan is now, at least for a day, Linedan the Kingslayer. (Then I’ll switch it back to Loremaster.)
We got him, in fact, despite most of us never really having gotten good looks at phase 3, the Vile Spirits phase, before. I know that phase 2 is the hard part, and that phase 3 is easier, but still, we wiped a good 10 times in that phase before we worked out a strategy for saving me from getting my face eaten by Soul Reaper. Once we did that? I’m not going to say it was easy, because it wasn’t. But our killshot wasn’t one of those nail-biting super-close shaves. We just…got him. Fairly smooth, no big issues.
That fight is so much easier on 10-man than on 25-man. As are, in fact, most fights that require a lot of maneuvering. To me it seems pretty obvious why. You’ve got the same area of platform to drop Bad(tm) in, but 40% of the people taking up the room. You’re less likely to get a Defile in a bad place, and if you do, you’re less likely to get somebody moving through it or standing in it and expanding it. And yes, I’ll admit, a good chunk of us in this raid are wearing 25-man gear, and yes, having a nice big rack of ilevel 264 stuff does help compared to doing it in 251s or lower.
So now that Arthas has fallen in 10-man, I have one goal left in Wrath of the Lich King for Linedan…Kingslayer 25-man. That’s it. As soon as we get that, I will have accomplished everything I set out to accomplish for him in this expansion. I called it the Four Big Titles–World Explorer, Seeker, Loremaster, Kingslayer. Well, right now, he’s three-and-a-half out of four. We’ll keep raiding after The Anvil drops Arthas, I’m sure of it, and our 10-man is going to start on hard modes in at least a few fights next week. But after I get that 25-man Kingslayer title attached to Linedan’s name, everything else is just sprinkles on the cupcake, and the Cataclysm countdown begins.
It hasn’t been a good couple of days in Panzercowland. Last night I had to say good-bye to a long-time WoW friend who ditched their subscription due to Blizzard’s bait-and-switch on RealID, and how it would be required on the forums going forward. Three of the Anvil’s core raiders either had pulled the trigger on cancellations or were about to. And when I found out that Anna, one of my primary muses and the inspiration behind this blog, was bailing? It was on like Donkey Kong, son. Trust me, Gentle Readers, I had the Mother of All RealID Rants cocked and locked to commit to electrons. I had tankerloads of righteous indignation and a trunk full of snark mixed in with a couple of ammo belts of cusswords, fueled by a shitload of Diet Coke. I’d driven right by Annoyed, passed the exit ramp to Pissed Off, and had the hammer down on the HOV express lanes straight into Nerdrage.
And then Blizzard CEO Mike Morhaime had to go and be all reasonable:
I’d like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We’ve been constantly monitoring the feedback you’ve given us, as well as internally discussing your concerns about the use of real names on our forums. As a result of those discussions, we’ve decided at this time that real names will not be required for posting on official Blizzard forums.
It’s important to note that we still remain committed to improving our forums. Our efforts are driven 100% by the desire to find ways to make our community areas more welcoming for players and encourage more constructive conversations about our games. We will still move forward with new forum features such as conversation threading, the ability to rate posts up or down, improved search functionality, and more. However, when we launch the new StarCraft II forums that include these new features, you will be posting by your StarCraft II Battle.net character name + character code, not your real name. The upgraded World of Warcraft forums with these new features will launch close to the release of Cataclysm, and also will not require your real name.
I want to make sure it’s clear that our plans for the forums are completely separate from our plans for the optional in-game Real ID system now live with World of Warcraft and launching soon with StarCraft II. We believe that the powerful communications functionality enabled by Real ID, such as cross-game and cross-realm chat, make Battle.net a great place for players to stay connected to real-life friends and family while playing Blizzard games. And of course, you’ll still be able to keep your relationships at the anonymous, character level if you so choose when you communicate with other players in game. Over time, we will continue to evolve Real ID on Battle.net to add new and exciting functionality within our games for players who decide to use the feature.
In closing, I want to point out that our connection with our community has always been and will always be extremely important to us. We strongly believe that Every Voice Matters, ( http://us.blizzard.com/en-us/company/about/mission.html ) and we feel fortunate to have a community that cares so passionately about our games. We will always appreciate the feedback and support of our players, which has been a key to Blizzard’s success from the beginning.
CEO & Cofounder
Shortly thereafter, celebrations erupted all across the known universe from Cloud City to Corusca…oh, wait, wrong game, that’s next year.
Anyway. So what does this mean? Well, this addresses the big immediate concerns with the proposed implementation of Starcraft II and WoW Cataclysm forum changes, namely the forced use of real names. It sounds like they’re going to a single-userID “gamertag” style system. That’s exactly what most of the posters in the now-locked megathread (final count: 2495 pages and almost 50,000 posts, around 5,000 of which were nuked) wanted. Nobody (well, almost nobody) objected to the alleged reason behind the forum changes, which was to change the Blizzard forums from the electronic version of a truck stop bathroom into something a little more welcoming and friendly and a little less disease-ridden. Removing the requirement of use of real names from the forums allays those security concerns. It doesn’t really do all that much to clean up the forums, but Blizzard’s always had the tools to solve that–by more aggressive moderation with stiffer penalties, and the ultimate hammer for serious forum douchebaggery–repercussions to the poster’s actual WoW account.
But. But. Yes, a big “but,” like Jennifer Lopez’s. This does not change anything regarding the well-known move by Activision to try and position all of Blizzard’s properties–WoW, Starcraft, and Diablo–as a “social networking experience” instead of, y’know, games. Activision CEO Bobby Kotick still gets wood every time he sees a hundred million Farmvillains cultivating their chickpeas, and he wants him somma that. RealID still has a flaw that exposes your stored first and last name to malicious addons unless you go into Parental Controls and pretend to be your own mom to shut it off. You still can’t fully opt out of the system. And Mr. Morhaime explicitly left open the ability to expand RealID for “new and exciting functionality”–that’s corporate weasel-speak for “danger, Will Robinson”–in the future. (The only thing worse than “new and exciting” in weaselspeak is “rich content.” You hear that, run.)
More importantly, it shows that despite the somewhat unwelcome intrusion of the Activision “social networking” crowd into our little World of Warcraft, Blizzard does still listen. It took a revolt bigger than all other class nerf revolts combined to make them come around, but hell, it worked, didn’t it? Continue to make your opinions heard. If you’re like those of us who don’t want WoW to turn into World of Mafiavillecraft, voice your feelings. Stay involved. Don’t think that it’s over, folks. Like modern Hollywood, we may have had a happy ending here, but there’s always a sequel.
Quite honestly, I had a rather simple trust with Blizzard. I pay them $15 a month, they give me a good game and let me go kill INTERNET DRAGONS all I want. For five and a half years, that worked well. But with this proposed bait-and-switch with RealID–and there’s no other word for it, guys, when RealID goes in one month from “share your RL name with just your closest friends!” to “you have to show your name on all you post on all our forums”–that trust is shattered forever. I will continue to pay Blizzard that $15 a month, and as soon as I can afford it, I’m going to buy that windrider plushie I’ve had my eye on for a while. (Shut up. It’s cute.) But rest assured that I will never take anything they say at simple face value ever again, and nor should you. With their claim that “this is just to de-troll the forums!1!”, they insulted my intelligence. I don’t like that.
Trust, but verify. Actually, for now, I’ll settle for “verify.”
I’m older than most gamers, even most WoW gamers. I’ve seen a lot of stupid in my time. I’ve seen pre-Internet stupid, back when you actually had to go out and be in the physical vicinity of people to be stupid, instead of taping your stupid and putting it up on Youtube and getting a million views and becoming an instant celebrity, like the Paris Hilton of stupid. (But I repeat myself.)
So when I see stupid that’s I think so incredible, so earth-shattering, so epic as to be a veritable Stupidomourne, you know that it’s really, really stupid.
And it wasn’t done by some random PUG moron. Nope. This stupid could only come from the mothership itself…Blizzard:
Recently, we introduced our new Real ID feature – http://www.battle.net/realid/ , a new way to stay connected with your friends on the new Battle.net. Today, we wanted to give you a heads up about our plans for Real ID on our official forums, discuss the design philosophy behind the changes we’re making, and give you a first look at some of the new features we’re adding to the forums to help improve the quality of conversations and make the forums an even more enjoyable place for players to visit.
The first and most significant change is that in the near future, anyone posting or replying to a post on official Blizzard forums will be doing so using their Real ID — that is, their real-life first and last name — with the option to also display the name of their primary in-game character alongside it. These changes will go into effect on all StarCraft II forums with the launch of the new community site prior to the July 27 release of the game, with the World of Warcraft site and forums following suit near the launch of Cataclysm. The classic Battle.net forums, including those for Diablo II and Warcraft III, will be moving to a new legacy forum section with the release of the StarCraft II community site and at that time will also transition to using Real ID for posting.
The official forums have always been a great place to discuss the latest info on our games, offer ideas and suggestions, and share experiences with other players — however, the forums have also earned a reputation as a place where flame wars, trolling, and other unpleasantness run wild. Removing the veil of anonymity typical to online dialogue will contribute to a more positive forum environment, promote constructive conversations, and connect the Blizzard community in ways they haven’t been connected before. With this change, you’ll see blue posters (i.e. Blizzard employees) posting by their real first and last names on our forums as well.
With the launch of the new Battle.net, it’s important to us to create a new and different kind of online gaming environment — one that’s highly social, and which provides an ideal place for gamers to form long-lasting, meaningful relationships. All of our design decisions surrounding Real ID — including these forum changes — have been made with this goal in mind.
We’ve given a great deal of consideration to the design of Real ID as a company, as gamers, and as enthusiastic users of the various online-gaming, communication, and social-networking services that have become available in recent years. As these services have become more and more popular, gamers have become part of an increasingly connected and intimate global community – friendships are much more easily forged across long distances, and at conventions like PAX or our own BlizzCon, we’ve seen first-hand how gamers who may have never actually met in person have formed meaningful real-life relationships across borders and oceans. As the way gamers interact with one another continues to evolve, our goal is to ensure Battle.net is equipped to handle the ever-changing social-gaming experience for years to come.
So here’s the TL;DR version: When Cataclysm drops, the wretched hive of scum and villainy that is the WoW forums will be reborn in a format that will require you to display the first and last name hooked to your battle.net account. Displaying the name of your “primary in-game character,” however that’s chosen, is optional.
How in hell could anybody think this is a good idea? True, I have to release the name hooked to my RealID account if I want to RealID friend somebody, but that is a voluntary commitment on my part, and only those people I want to see it will see it. With this change, if I want to post on the forums, everybody on the forums will have the chance to see my real name. My only choices according to Blizzard? Post, and reveal my real name; or “opt-out” by not posting. There is no option to use a “gamertag” or hide your name. Post with real name, or don’t post. That’s it.
Guess which option a loud and pissed-off majority of the posters on that thread are going to take? The original thread I linked is over twelve hundred pages–pages, people, not posts, pages–and still expanding at the rate of roughly one new comment every three seconds. And of the thirty or forty pages I skimmed through, comments are running about 95-5 against requiring real names on the forums.
See, this change is not going to magically turn the forums into Happy Unicorn Land no matter what the Irvine Mothership says. Newsflash to Blizzard: Forum trolls are forum trolls because they just don’t care about productively contributing to the discussion. Most of them don’t really care if you know their real names because they know decent people aren’t going to go to the trouble to harass them. What this change will do is run off the productive, polite, helpful posters who don’t want Little Johnny Dickhead to know their real name and start digging around on Google or Facebook. Grats Blizzard. You’re trying to fix your blighted wasteland forums by dropping a neutron bomb on the people keeping the barbarian hordes at bay.
Oh, but it gets better. Imagine you are a female gamer. Doesn’t matter if all your toons are male and nobody knows you’re ZOMG A GURL because you never get on Ventrilo. If you post on the forums, there it is, “Stephanie Gamergrrl,” out there for everyone to see. And here come the creeps on your server out of the woodwork. Don’t believe me? Find a female WoW acquaintance and ask her if she’s ever had a problem with being sexually harassed. You’d be surprised how high a percentage of “yes” answers you’ll get. And it doesn’t have to be female gamers that have trouble. What does trade chat look like on your server? Cesspool, right? Racist occasionally in between the [Anal] jokes, I’d imagine. Now imagine posting on your realm forums as Hu Lao or Abdul Amnar or…you get the idea.
Ever tried to look for a job? Employers routinely Google interviewees’ names nowadays as part of background checking. Would you want a prospective boss to see your in-depth twelve-paragraph post on warlock theorycrafting and think, “he probably did that at work, we don’t want him here?”
“So,” you’re saying, “all you have to do is not post on the forums, and there’s no problem!” Yes. Ever tried to call Blizzard to get technical support? They tell you to post on the forums. What if you want to give Blizzard feedback on a class feature, or maybe you want to get on the PTR and help test a patch and file a bug report. While they aren’t necessary to enjoy World of Warcraft, Blizzard’s forums are active for a reason. They’re useful. And now Big Blue is giving you a choice, either put your name out there for everyone to see, or withdraw from contributing to that useful community.
The more I think about this, the madder I get. Not out of any particular personal sense of violation; I have a very generic name and really don’t hide it that much anyway, so I personally would not be hugely worried. This isn’t about me. It’s about the fact that they’re taking what we in the medical IT biz call “Personally Identifiable Information”–your name–and forcing you to put it out there publicly in order to use their forums.
So is this it? I’m not so sure. Ever since Activision took Blizzard over, they’ve become very enamored of the whole “social gaming” buzz and microtransactions. They’re already integrating battle.net with Facebook (which should’ve been a clear warning that something privacy-shattering like this was coming). Their statement above is full of “social” references. It seems obvious that Activision wants to take battle.net beyond what it is now and into the realm of a Steam or Xbox/Windows Live, and maybe even beyond that.
What I think they’re forgetting is that many–maybe most–of us signed up for World of Warcraft not giving a flying damn about a “social networking experience.” What we want is a game. A game where we can ditch the real world for a few hours and go pretend we’re a giant plate-clad Sioux minotaur or a slinky elven vixen, a stout dwarf or a demon-consorting warlock of unimagined power. Maybe we don’t want the world to know that Leggomyeggolas the mighty hunter is actually Johnny Snarfle, pimply-faced checkout boy at Target.
This is the World of Warcraft, Activision. It is not the World of Farmville. You forget that at your peril.
(A number of folks around the WoWosphere have deconstructed this a lot better than I just did. Be sure to check out Spinks, Larisa, Chas at Righteous Orbs, and Anna at Too Many Annas just for starters.)
She has lurked in her lair and done battle with the many brave adventurers who travelled to that familiar location over the years. Now, in honor of the World of Warcraft 5-year anniversary, the dreaded brood mother Onyxia is being revamped to make a return to the forefront of Azeroth, as part of our big plans for the upcoming 3.2.2 content patch.
This permanent update to Onyxia will convert the dungeon into 10- and 25-player modes. We will be adding new items to Onyxia’s loot table that have the same model as some of the classic loot from this dungeon, like Tier 2 helms, with stats updated to match the current level of content. There will be a special new item too: a normal drake-sized 310% speed flying mount modeled after Onyxia herself called an Onyxia Broodling. We will also be updating the encounter mechanics to be more fitting for modern raiding, but we can guarantee players will get to experience the frightening horror of deep breaths once again.
The first time I ever ran with an Onyxia raid, it was the scariest, most amazing experience I’d ever been a part of in World of Warcraft. It’s still right up there at the top over three years later. If you didn’t play back when Ony was end-game content, you missed something pretty special. The old girl was hard. I mean, wipe-all-night hard. But more than that, the feel of the fight was just incredibly epic. This humongous dragon flying around dropping firebombs everywhere, clouds of whelps eating everybody’s face, the third phase of the fight where she’s fear-bombing and the floor’s shaking and lava is spewing out of cracks and the sound is deafening…daaaamn. It was amazing.
You have no idea how happy I am Blizzard’s going to dust off Lady Prestor and make her back into the bitch she’s meant to be.
AFTER-THE-FACT EDIT: Thanks to Spinks for pointing out that I got my swamps mixed up. Too late to change the title now, so I’ll just have to save face by claiming I did it for the alliteration and hope that y’all buy my line of bullshit.
…to play “let’s pretend I’m a terrorist” and announce, in WoW, that you’re going to hijack an airplane.
The 18-year-old from Johnson County, Indiana, said that he “was going to board a plane at 7:30 to Chicago and that (he) was going to try and kill as many Americans as possible,” reports Destructioid. Apparently, the moron in question repeated this claim more than once, which I imagine is similar to smashing your foot with a sledgehammer, then repeatedly doing it over and over again to see if it’ll still hurt.
Predictably, Blizzard employees saw the announcements and notified the proper authorities. The teen quickly backpedaled, claiming that someone had hacked his account, but that didn’t stop the FBI from seizing his computer to investigate the incident further.
The money quote from the article? “Ten bucks says he was a blood elf death knight.” Ouch.