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Random acts of Friday


I don’t know if this is going to become a regular feature of Achtung Panzercow or not–is anything ever regular around here?–but hey, it’s Friday, and I’m feeling random.  So here’s a grab bag of stuff.

- I ran ICC 25N last night with Linedan in our “third tank” position.  Basically, it’s the utility infielder job, where sometimes I tank and sometimes I DPS.  I think I swapped specs six times in three hours, going Prot for Marrowgar, Deathwhisper + trash, Putricide, and Team Edward Sparkle Disco Party and Blood Wing trash, and Fury for everything else.  (We cleared everything but Sindragosa and Arthas.)  It’s kind of a crappy job, because being the third tank on fights like Marrowgar and Putricide is pretty boring.  You stand there, you do lousy DPS.  And the constant spec-switching makes it hard to get into a good rhythm.  But, since we rotate our four tanks around week to week, everybody gets to do it.

- Last night was my first raid trying out Fury in 4.0.  It’s…interesting.  My damage was up from 3.x, not as far up as the casters of course (warlock sustaining 18k for the first half of ICC…wtf?) but still up about 15%.  The rotation’s changed a bit, with Whirlwind’s damage nerf removing it from common use in favor of Raging Blow on single targets, I guess.  The numbers I saw flying across the screen were impressively big, with lots of five-digit crits bouncing around, but the overall damage wasn’t reflecting that.  I’m guessing that’s because I no longer have Deep Wounds ticking constantly, and the change to Bloodsurge (only firing off Bloodthirst hits and not Heroic Strike hits) means a lot fewer free Slams.  Still, I managed to crack 10k DPS on Saurfang and 12k on Festergut.  Frighteningly, 12k DPS was only good for tenth place on Festergut.

- Further on Fury…the damage feels “lumpy,” for lack of a better word.  It comes in bursts, like when Raging Blow and Heroic Strike come off cooldown at the same time, or when I get a lucky streak of Bloodsurge procs.  There aren’t a whole lot of dead spots, and in general it feels a bit more active than the 3.x “Bloodthirst, Whirlwind, oh look, let’s spam Heroic Strike/Cleave and pray I get a Bloodsurge proc before I fall asleep” setup.  However, I was surprised to find that my rotation wasn’t always cooldown-limited, but rage-limited.  I rarely had rage issues as Fury in 3.x.  There were a fair number of points last night where everything on my bar was either dark or on cooldown, and the waits to rebuild rage were agonizing.  Just like with Prot, overuse of Heroic Strike or Cleave for Fury left me in a bad spot quite a bit.  Finding the balance of when to HS and when not to HS is going to take me some time.

- One more thing on Fury…Execute spam is back with a vengeance.  The tooltip seemed to indicate that it would only do about 4000 damage.  I was dropping regular hits in the 13-17k range, with crits as high as 34,000.  On Blood Queen Lana’thel, when I got bitten late in the fight, I hit a lucky streak and was able to land six Execute crits in a row for between 55,000 and 65,000 damage each.   I AM A LARGE FURRY VAMPIRIC GOD.

- I am in the process of doing some adjustments on Linedan and I need help from the Prot community.  When in his normal tank gear, which is mostly ilevel 264ish, he runs about 50k health, 22% dodge and parry, 30% block (no mastery yet), 4.5% hit, and 12 expertise.  I’ve decided I need to boost his hit and expertise back up toward the caps in this brave new world of lower tank threat and higher DPS.  I actually reforged him out of about 1.2% of dodge this morning to get him to a bit over 6% hit and 15 expertise, and am seriously considering replacing the Mongoose enchant on his tank weapon with Accuracy (+25 hit, +25 crit).  Right now, he’s gemmed straight +30 stamina except for other stuff to get his meta activated.  If anyone wants to take a look at his Armory (link over to the right in the sidebar) and toss out an opinion on where I can close the gaps to 8% hit and 23 expertise, it’d be appreciated.

- Speaking of tanking, we got some fairly significant shield-related changes announced yesterday.  MMO Champion has the blue posts on Shield Block changes reposted here, and Zellviren over at The Dead Good Tanking Guide has an explanation of why the reduction of the Shield Block bonus block chance from +100% to +25% really isn’t that big a nerf.  (Zellviren’s excellent link courtesy of Rhidach at Righteous Defense.)  In addition, the latest beta build 13221 has significantly increased the base damage on Shield Slam–as in, a 125% increase, about 1100 points before attack power’s added in.  But, the catch is that Shield Slam damage now scales less with attack power.  So my guess is that our normal Shield Slams will hit harder, which is good, because they’ve been behind Revenge for a while in beta now.  But once we get our Vengeance on and are wandering around with five-digit attack power and Shield Block activated (with 2/2 Heavy Repercussions), we probably won’t see those massive wood-inducing crits anymore.  Good-bye, 46k Shield Slam crits.  I’ll always remember our crazy nights together.

- Have a few other great blog posts from this past week, around the WoWosphere:

  • Vosskah at Sword and Board talks about his first impressions of 4.0.1 tanking.
  • Kadomi at Tank Like a Girl is putting together a list of warrior blogs for all specs, not just Prot.  DPS warriors in particular seem very underserved in the WoWosphere, so if you know of a good warrior blog, send it her way.
  • Amber at I Like Bubbles has cat macros.  What else do you need?
  • The saga of Gerald continues at Righteous Orbs.
  • Finally, the community is losing two outstanding bloggers.  Laranya at Root and Branch has decided to pack it in after a short but spectacular run; thank you, Laranya, and keep hanging out on Twitter, we miss you!
  • And one of the best warrior tank resources, Tanking Tips, is closing its doors.  Veneretio has been bringing the theory for a long time now, and his departure is going to leave a big void.  Vene, as one of the tanks who have been immeasurably helped by your hard work, thank you, and we’ll really miss your insight.

- And, in closing, I can announce that yours truly, the Panzercow, has completed his first attempt at podcasting!  I will be doing a segment on Prot warriors on the WoWPhiles Podcast that should be out this weekend.  Keep an eye out for it, and you too can hear that, in fact, I sound absolutely nothing like a Tauren.  (Plus, Liala from Disciplinary Action is on there too!)

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4 responses

  1. Best. Podcast. Ever.

    And I’m interested to hear the feedback from the other prot warriors dealing with the changes!

    October 29, 2010 at 11:25

  2. Mongoose is pretty much dead as a Tanking enchant, sorry to say, so swapping it out isn’t too bad an idea.

    I’d recommend Gemming to make up the hit balance as reforging is the only was to get Mastery right now (and Mastery is pretty Solid).

    October 29, 2010 at 12:08

  3. Koiev

    Hey, i figured id let you know, i dont know if you’ve seen it already.

    Cap hit, and rage starvation in fury becomes mitigated. i dont mean 8%, i mean 27. also, you can afford to drop your exp to 23 now, for some reason i dont -fully- understand, other than that Blizzard screwed around on their mechanic scaling, and everything lost a good chunk of dodge at Boss-level.

    haste helps you swing faster, but as your main rotation is BT>RB>BT> *free* (heroic strike on CD is top priority over rotation), the fact that these are on a CD, GCD drop isnt a factor. its just basically for rage gen pre-execute phase. dont get too carried away on the haste, it comes back to bite ya.

    Hope this is helpful! Loving this blog and loking forward to new posts.

    October 30, 2010 at 16:44

  4. Im also interested to hear the feedback from the other prot warriors, any?

    November 3, 2010 at 01:30

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