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Dramatis Personae: Moktor


Don't you wish your death knight was hot like me?

Don't you wish your death knight was hot like me?

Well, she’s my fourth level 80, and she’s been getting a big chunk of playtime lately, so it’s time to introduce the “lady” that’s displaced a few of my older alts…my death knight, Moktor.

  • Full name:  Moktor
  • Created:  November 2008
  • Level/race/class:  Level 80 orc death knight
  • Spec:  Blood (53/2/16)
  • Age:  21 (sort of)

If you follow the Blizzard explanation of death knights, they’re born of heroes of the Light that were turned to the Scourge by Arthas after they fell in battle.  Some people roleplay that their death knights actually volunteered (or were coerced) into taking the job.

Moktor is the proof that any rule has an exception.

Moktor, y’see, was nothing more than an Orgrimmar street thug.  Orphaned in the interment camps (I think I’ve got the timeline right on this), she lost her entire family and ended up falling through the cracks of the nascent post-demonic orcish society.  She ended up scraping out a bare existence in begging and theft, first in the camps and later on the streets in Orgrimmar, lean, hungry, and tough as raptor leather.

As she got older, she fell in with a troll rogue named Dabashi and his small pack of teenage urchins, where she began to learn the fundamentals of roguing…to a point.  She never was good at the subtle part of things.  Strong, wiry, and always willing to commit violence, she was the headsmasher of her crew, and when Dabashi fell under a Grunt’s axe, she became its leader as well at the tender age of 15.

To avoid Dabashi’s fate, a few years later she “went legit” and fell in with the Black Hand, and headed out into the world.  She’d just begun to eke out a living as a free agent when…Scourge Happened. To be precise, Arthas’ latest plague that his human agents unleashed on the settlements of Azeroth and Outland.  Back in Orgrimmar, still hungry and broke after an ill-fated expedition into the Stonetalon Mountains, she slipped into the inn and stole some food, including some bread made with the plagued grain.  And thus, Moktor became one of Orgrimmar’s first zombies.

For 99% of the people turned by the plague, the story would end there.  But Moktor, through whatever happenstance, retained a modicum of her former intellect and skills.  She hid.  She struck in ambush and kept herself fed.  And she managed to “live” quite well.  In doing so, she attracted attention.  The Cult of the Damned had agents in major cities, and through magical means, they took notice of this particularly hardy and effective zombie surviving in the midst of the chaos.

So just before Putress’ cure was deployed world-wide, Cult of the Damned necromancers cornered and killed zombie-Moktor, removing her soul as they did so and taking it with them back to Acherus.  Her orcish body was destroyed, so they found another one–not exactly the same as her old one, this one was slightly taller, more muscular, not nearly as lean and half-starved.  Her soul and consciousness was implanted into the necromantically-animated body, and thus was born Moktor Mark II.  She was put through the battery of gruesome and near-fatal tests to become one of Arthas’ chosen, a death knight, and as she had always done, she survived through sheer toughness.

Physically, there is no possible way that you can’t tell Moktor is a death knight.  She’s fishbelly green-white all over, with lank, dirty, stringy shoulder-length purplish-black hair.  Her pale skin is stretched a little too tight across her cheekbones, her fangs are yellow and nasty, and her eyes glow with the blue light of the undead.  She has several large scars across her torso (the wounds that killed this body’s previous owner), all usually covered by clothing or armor.  Her voice is harsh and creaky and has that slightly off-putting timbre that many death knights have, and oddly enough, even though she’s speaking Orcish, she has distinct trollish overtones in her cadence and word choice–one of Dabashi’s legacies to her.

The original Moktor was my attempt at playing a rogue.  Despite the fact that I am, in general, a physical DPS-loving guy (as witnessed by my alt list), rogue is the one class I never have been able to “get.”  Moktor was no exception.  I had plans to take her combat maces as just a brutish, face-smashing thug with a little bit of stealth.  Instead, she never made it past level 26 and eventually got deleted several months before Lich King came out.

My first attempt at a DK was actually a gnome with his own backstory (a nerdy scientist of Gnomeregan who fell in with the Cult of the Damned, was found doing necromantic research, killed by the Alliance authorities, and raised by Arthas as a very reluctant nerdy death knight).  I just couldn’t make it work in my head, so the gnome got deleted…and then I remembered Moktor.  The class didn’t work for me, but I liked the character concept.  Plus, female orcs are very rare on Feathermoon, not to mention first-rate booty-shaking badass in combat (their fighting animations are among the best of any race IMO).  And then the whole story just clicked together–instead of a mighty and tragic fallen hero, here’s an amoral no-name thug from the streets…who’s just become an amoral, no-name, much more powerful thug.  It was perfect.  It took that whole “woe is me, what have I become” thing and stood it on its head.

See, Moktor is the least angsty death nugget you’ll ever find.  While fallen paladins and turned blood knights curse their condition and struggle to deal with who and what they are in a world that hates them…Moktor has never been happier, because everybody (she thinks) always hated her anyway, so why not turn it up to eleven?  She loves being a death knight now that she’s free from Arthas’ thrall.  People are scared of her?  Cool, maybe they’ll do what she tells them.  You want to pay her to kill things?  She grins and says, “where do I sign up?”  Forget hiding in corners cutting purses and scrounging for garbage…she’s running around in heavy armor, with a huge-ass mace, her own deathcharger, the power to command frost and disease and blood…what’s not to like?  If ever there was a character whose personal motto was truly oderint dum metuant–”let them hate, as long as they fear”–it’s Moktor.

So even though she’s a total screaming bitch with no morals, Moktor may well be my most “well-adjusted” character in some ways.  She’s comfortable in her own slightly-rotten skin.  She totally accepts who and what she is.

On the other hand, this makes her hard to roleplay, which stunts her development from “idea” to “character.”  I’m shy, and it’s hard enough for me to roleplay my basically-decent characters like Linedan and Illithanis.  Beltar has his moments where he crosses the line toward darkness, but in general, he’s still not a bad dude.  Moktor, on the other hand, doesn’t have many redeeming qualities besides being good at killing bad guys.  I find it very difficult to let go and play a character with a negative personality, someone who’s bossy or manipulative or worse, a loner who doesn’t feel herself bound by any law or moral code at all–not even loyalty or friendship.  So because of this, I haven’t taken many chances to roleplay my little fresh level 80 thug a whole lot, and so her concept is not yet fully fleshed out.

Hopefully I can loosen myself up and work on RPing her a bit, because I think it would be an interesting experience.

2 responses

  1. My DK’s name, Mactire, is my warrior’s original name (had to be changed when I transferred him over to Bloodhoof, because I made a warrior named Mactire there as well). Since I had two warriors on the server after the transfer, I deleted the lower level (Mactire number 2) and kept Misneach (who was transferred).

    When I made the DK, I named him after my deleted character, building a story around his death and resurrection, much the same way you did.

    It’s cool from an RP perspective to make a DK out of an actual fallen character instead of simply creating one out of thin air.

    July 8, 2009 at 15:18

  2. Des

    I think quite a few people may have done that. I know I did. The original Dandill, all 3 talent points spent in the Holy tree, sits at level 12 on The Scryers server and will likely never be touched again, as his level 80 reincarnation is so damned much fun.

    I need to get some old episodes of “Buffy the Vampire Slayer” on DVD and watch more of Giles/Ripper to strengthen Dandy’s personality.

    I’ve also been kicking around the idea of late of letting him indulge his “let the monster rise” side more, see if he can’t strike a balance between the two halves of his mind.

    July 9, 2009 at 15:33

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